Hi,

    I'm trying to write a CJK input method, with hildon-input-method-framework.
    I want intercept key event from hardware keyboard.
    Now, when I press a hardware key, the character will commit to
input window immediately.
    I want block this commit.
    I read hildon-input-method header files, still have no idea about it.
    Thanks for any kindil advice:]

liang.
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