This is a bug fix release:
2013-02-25: Version 1.9.2 released Slot selection when loading or saving games can now be done with up and down keys, to accommodate keyboard layouts where digits are shifted. Fixed bug where program crashed when saving game where player sprite was absent. Saved format version changed, but version 1 format can still be loaded. Added #include <unistd.h> to src/RemoteServer.cpp to resolve a compilation error related to close(1) under GCC 4.7. Fixed default UDP port displayed by ./configure --help. Thanks, -- Malo