Any one made tweaks to that bounce logic in 2.0.10 ?

Can I feasably kill a 550 in 2.1(2b?) on one bounce? And if so, does it drop
in over 2.0.10?
thanks,
Kevin



-----Original Message-----
From: Ron Jarrell [mailto:[EMAIL PROTECTED]]
Sent: Friday, May 10, 2002 3:18 PM
To: Kevin Crawford; [EMAIL PROTECTED]
Subject: Re: [Mailman-Users] bounce processing


At 10:33 PM 5/9/02 -0400, Kevin Crawford wrote:
>Not sure I understand how the bounce proc works...
>I have a test list going - sending posts to it - since a few days ago -
>maybe just 5 per day or so
>
>I subscribed a test user, non existant one...it has about15 bounces to it -
>and still going...
>I would like fatal bounces to stop on the 3rd try - no logic - as this is a
>low volume information only list. Any tricks I can use? or something I
could
>be doing wrong...

I don't remember the differences in the rules and when they changed, but,
basically,
it has to bounce consistently for a period of time before mailman gives up,
even if it's
getting hard bounces (the hard bounces just accumulate faster).  In 2.1 you
have to
score N points before the account will be disabled, but you can't score more
than
1 point a day.




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