Hi All,

I've downloaded MgCooker and complied, just to make it work with MGOS 2.4
beta. I've compiled and moved the exe file on Maestro root folder.

Tiles engine is a great concept, but I'm a bit confused on how to get the
best from this tool.
For instance now I'm playing around a project on a little town where I've
created a group layer with five shp based layers. Something light and fast
to render.
I've set up tiles for few scales:
35000
1000
500
250

I've executed MgCooker with default values and I get the estimation for 280
hours :-(
For my need I'm looking for a compromise tile configuration that works
during the night (10-15 hours, not more). Unfortunatelly 280 hours for me is
really too much.
This is not the first time I get similar performances (for my experience
this is the rule), but may be there is something wrong on how I use it.
I'm working on a Windows 7 32bit Virtual Machine.

On MgCooker I've seen parameters for "Limit Number of Tiles" or "Concurrent
reuqest". I've left all default because I don't understand what they exactly
mean.
Anybody has any suggestion on how to reduce computation time? Are the any
documentation on how to setup MgCooker parameters?

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