PreCacheMaps effectively does a MgMap.Create() on each Map Definition
specified, thus pre-caching any associated Feature Sources, Schemas, Class
Definitions and Spatial Contexts needed by the MgMap.Create() call.

See:
http://themapguyde.blogspot.com.au/2012/10/mapguide-server-cache-priming.html

All cached objects are timestamped (at the time they are retrieved), and
CacheTimeLimit is what a regularly-scheduled function in MapGuide uses to
check for which cached items need to be removed. The logic being: Remove any
cached object that has not been accessed for <CacheTimeLimit> or more
seconds.

So I think that bumping up that number should indeed do the trick.

- Jackie



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