Hello!

Currently I am using osmosis to cut the input data for my map into 
sections. This cutting method drops data along the borders and produces 
ugly "creases" on the map. The mode completeWays=yes is too slow for 
planet files.

So I am thinking about implementing my own data cutter or a seamless 
data conversion process. Due to  memory considerations, both will need a 
database-driven node cache to work, just like osm2pqsql in --slim mode does.

The caching of osm2pqsql seems pretty effective, so I wonder what is the 
chaching stragy of the tool? What nodes are kept in cache? What data is 
written to DB?

Or do you have any other experiences with other tools for node caching?


thanks
        Nop
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