Jon Burgess wrote:

> Set the map bgcolor to "transparent". Note that does not work when
> rendering to "png256" output, normal png output is OK.

Yeah, that's a much-requested, but still missing, bit of functionality.

I'm working with a map that has several transparent overlays, and each 
overlay uses only a small set of colours, so png256 transparency would 
help both on the filesystem tile usage, and, more importantly, on transfers.

Fortunately, there's already a ticket for that.

-- 
Lennard
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