Hi!

I am creating my tiles with a semi-transparent background and polygons 
(but with solid streets and pois) in order to superimpose them on a 
hillshading layer. Currently I am achieving this by rendering with 
bgcolor="transparent" and compositing the result on a semi-transparent 
gray image in python PIL.

Now I am trying to switch to on-demand rendering on the server with 
renderd, where the mapnik calls are hardcoded in renderd and only the 
style file is easily changed.

Is there a way to get a semi-transparent background directly from mapnik?

Or is there a way to render with a transparent background but define a 
layer that draws a semi-transparent object over everything without 
having geometry for that in the DB?

thanks
        Nop

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