Hi Joel,

Could you post that shapefile somewhere or provide a link, pls.

Artem

On 14 July 2010 00:11, joel collins <[email protected]> wrote:
> Sorry guys, i know i've sent a lot of mail about this.  I managed to
> get my shapefile loaded into mapserver to try to compare performance,
> and the difference is night and day.  There is essentially no
> noticable lag when viewing the shapefile via mapserver, regardless of
> zoom level.
>
> Do you think i'm doing something wrong that is making mapnik a lot
> slower than mapserver?  My layer is very simple, just some borders
> essentially.  Am I better off using a tool like mapserver or geoserver
> rather than mapnik for simple layers without much visual pizzaz?
>
> I am frustrated because the toolsets around mapnik seem much more
> modern and easy for me to comprehend (cascadenick, etc), while
> mapserver seems more difficult to grasp.
>
> On Mon, Jul 12, 2010 at 9:42 PM, Dane Springmeyer <[email protected]> wrote:
>>
>> On Jul 12, 2010, at 6:14 PM, joel collins wrote:
>>
>>> I realize that my performance will improve using apache / mod_tile,
>>> but 0.5 cpu seconds to render a tiny tile is a lot!  Even with a 4
>>> core machine this would mean that 8 uncached tile requests per second
>>> would max out the CPU.  I have kept experimenting and found
>>> (obviously, in hindsight), that since my shapefile was not in the
>>> google projection, this conversion was being done at runtime.
>>
>> Yes, reprojection on the fly is very costly, so ensuring the layer srs 
>> exactly matches the map srs is a critical thing.
>>
>>>  after
>>> running ogr2ogr my render time is below 0.2 seconds for zoom level 10.
>>> This may have to do...
>>
>> nice.
>>
>>>
>>> An interesting thing i noticed was when running on windows (osgeo4w
>>> installation), mapnik was 2x as slow as mapnik running on an ubuntu VM
>>> on the same physical machine!
>>
>> Make sure you rebuild any indexes for shapefiles on each platform. If that 
>> does not bring the speeds more closely inline then it would be worthwhile to 
>> do a bit more digging as they should be comparable.
>>
>>>
>>> On Thu, Jul 8, 2010 at 6:37 PM, Dane Springmeyer <[email protected]> wrote:
>>>>
>>>> On Jul 7, 2010, at 5:16 PM, joel collins wrote:
>>>>
>>>>> New mapnik user here, i've made a lot of progress in the last few
>>>>> weeks but its been slow going.  I am trying to create a tile overlay
>>>>> on google maps of some census bureau tiger data (congressional
>>>>> district maps in particular) and i have downloaded the associated
>>>>> shapefiles (containing polygons only, no markers or other data types).
>>>>>
>>>>> For a web server I am currently just using Tilelight (mapnik-utils)
>>>>> for development, and although i'm planning on using a different
>>>>> configuration in production, i'm seeing very poor performance during
>>>>> tile generation.
>>>>
>>>> That's because the 'liteserv.py' script is only for development, and 
>>>> deployment targets multicore architectures only (mod_wsgi with N processes 
>>>> = number of cores).
>>>>
>>>> Although I too find that python's wsgiref server implementation (that 
>>>> liteserv.py) uses is very slow. You can get about double the speed with 
>>>> other development servers that implement the WSGI standard, one being 
>>>> werkzeug. In fact, just the other day I added support for werkzeug:
>>>>
>>>> http://bitbucket.org/springmeyer/tilelite/changeset/e2335783f42c
>>>>
>>>> But, again the faster deployment for TileLite is with mod_wsgi inside 
>>>> Apache.
>>>>
>>>> And faster again will be a multithreaded server like mod_tile.
>>>>
>>>>>  On my google maps, for example, when i scroll to a
>>>>> new area or change zoom levels it can often take 15 seconds for the
>>>>> new tiles to appear (this is especially slow because there are about a
>>>>> dozen simultaneous tile requests that queue up).
>>>>
>>>> That's because you are running a single-threaded, single-process 
>>>> development server that is only for development.
>>>>
>>>>>  I realize that on a
>>>>> multi-core production machine this wont be so bad but it still seems
>>>>> very slow.
>>>>>
>>>>> When I render a single tile, it still takes between 0.5-3 seconds.  I
>>>>> have tried loading the shapes into postgres but that actually resulted
>>>>> in worse performance (5 seconds), although I may have configured
>>>>> something wrong.  Some rudimentary math tells me that I wont be able
>>>>> to pre-render all tiles (we would like to be able to show street-level
>>>>> zooming in google maps, around 16 or 17), so we will need to have the
>>>>> ability to render tiles that haven't been pre-rendered fast enough for
>>>>> real time browsing.  Also, using something like TileCache will help of
>>>>> course but at the end of the day new tiles still need to be rendered.
>>>>>
>>>>> My questions are:
>>>>> What kind of response times should I expect from mapnik for creating
>>>>> tiles from shapefiles?
>>>>>
>>>>> What can be done to speed up the rendering?  Should I be downsampling
>>>>> the number of data points in the shape files?  We like the high level
>>>>> of accuracy that we see in the tiger files but maybe thats what is
>>>>> slowing this down?
>>>>>
>>>>> Is leaving the data in shapefiles the appropriate approach?  (I was
>>>>> planning on using postgis so i could do other queries like see which
>>>>> polygons touch, find what polygons are near a lat/long, etc)
>>>>>
>>>>> Thanks!
>>>>> _______________________________________________
>>>>> Mapnik-users mailing list
>>>>> [email protected]
>>>>> https://lists.berlios.de/mailman/listinfo/mapnik-users
>>>>
>>>>
>>
>>
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