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https://issues.apache.org/jira/browse/MAPREDUCE-1690?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel
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luoli updated MAPREDUCE-1690:
-----------------------------

        Fix Version/s: 0.20.3
                       0.20.2
    Affects Version/s: 0.20.2
                       0.20.3
          Description: 
       When the reduce task launched, it will start several MapOutputCopier 
threads to download the output from finished map, every thread is a 
MapOutputCopier thread running instance. Every time the thread trying to copy 
map output from remote from local, the MapOutputCopier thread will desides to 
shuffle the map output data in memory or to disk, this depends on the map 
output data size and the configuration of the ShuffleRamManager which loaded 
from the client hadoop-site.xml or JobConf, no matter what, if the reduce task 
decides to shuffle the map output data in memory , the MapOutputCopier will 
connect to the remote map host , read the map output in the socket, and then  
copy map-output into an in-memory buffer, and every time, the in-memory buffer 
is from "byte[] shuffleData = new byte[mapOutputLength];", here is where the 
problem begin. In our cluster, there are some special jobs which will process a 
huge number of original data, say 110TB,  so the reduce tasks will shuffle a 
lot of data, some shuffled to disk and some shuffle in memory, even though, 
their will be a lot of data shuffled in memory, and every time the 
MapOutputCopier threads will "new" some memory from the reduce heap, for a 
long-running-huge-data job, this will easily feed the Reduce Task's heap size 
to the full,  make the reduce task to OOM and then exhausted the memory of the 
TaskTracker machine.
       Here is our solution: Change the code logic when MapOutputCopier threads 
shuffle map-output in memory, using a BuddySystem similar to the Linux Kernel  
BuddySystem which used to allocate and deallocate memory page. When the reduce 
task launched , initialize some memory to this BuddySystem, say 128MB, 
everytime the reduce want to shuffle map-output in memory ,just require memory 
buffer from the buddySystem, if the buddySystem has enough memory , use it, and 
if not , let  the MapOutputCopier threads to wait() just like what they do 
right now in the current hadoop shuffle code logic. This will reduce the Reduce 
Task's memory usage and reduce the TaskTracker memory shortage a lot. In our 
cluster, this buddySystem makes the situation of "lost a batch of tasktrackers 
because of memory over used when the huge jobs running  "  disappeared. And 
therefore makes the cluster more stable.
          Component/s: task
                       tasktracker

   I will upload the patch code and correlation data late

> Using BuddySystem to reduce the ReduceTask's mem usage in the step of shuffle
> -----------------------------------------------------------------------------
>
>                 Key: MAPREDUCE-1690
>                 URL: https://issues.apache.org/jira/browse/MAPREDUCE-1690
>             Project: Hadoop Map/Reduce
>          Issue Type: Improvement
>          Components: task, tasktracker
>    Affects Versions: 0.20.2, 0.20.3
>            Reporter: luoli
>             Fix For: 0.20.2, 0.20.3
>
>
>        When the reduce task launched, it will start several MapOutputCopier 
> threads to download the output from finished map, every thread is a 
> MapOutputCopier thread running instance. Every time the thread trying to copy 
> map output from remote from local, the MapOutputCopier thread will desides to 
> shuffle the map output data in memory or to disk, this depends on the map 
> output data size and the configuration of the ShuffleRamManager which loaded 
> from the client hadoop-site.xml or JobConf, no matter what, if the reduce 
> task decides to shuffle the map output data in memory , the MapOutputCopier 
> will connect to the remote map host , read the map output in the socket, and 
> then  copy map-output into an in-memory buffer, and every time, the in-memory 
> buffer is from "byte[] shuffleData = new byte[mapOutputLength];", here is 
> where the problem begin. In our cluster, there are some special jobs which 
> will process a huge number of original data, say 110TB,  so the reduce tasks 
> will shuffle a lot of data, some shuffled to disk and some shuffle in memory, 
> even though, their will be a lot of data shuffled in memory, and every time 
> the MapOutputCopier threads will "new" some memory from the reduce heap, for 
> a long-running-huge-data job, this will easily feed the Reduce Task's heap 
> size to the full,  make the reduce task to OOM and then exhausted the memory 
> of the TaskTracker machine.
>        Here is our solution: Change the code logic when MapOutputCopier 
> threads shuffle map-output in memory, using a BuddySystem similar to the 
> Linux Kernel  BuddySystem which used to allocate and deallocate memory page. 
> When the reduce task launched , initialize some memory to this BuddySystem, 
> say 128MB, everytime the reduce want to shuffle map-output in memory ,just 
> require memory buffer from the buddySystem, if the buddySystem has enough 
> memory , use it, and if not , let  the MapOutputCopier threads to wait() just 
> like what they do right now in the current hadoop shuffle code logic. This 
> will reduce the Reduce Task's memory usage and reduce the TaskTracker memory 
> shortage a lot. In our cluster, this buddySystem makes the situation of "lost 
> a batch of tasktrackers because of memory over used when the huge jobs 
> running  "  disappeared. And therefore makes the cluster more stable.

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