What is the file format? This has a huge impact on the memory and compute tile to extract a random bbox of pixels.

In some formats you have to extract the WHOLE image to grab any subset of pixels which could be your problem.

-Steve W

On 2/12/2016 5:28 PM, Avi Blackmore wrote:
Hello,

We've been using Mapserver as, among other things, a WMS server for some
time with satellite and aerial imagery, without problems.  We've been
able to serve imagery of resolutions down to .25 meters without any
significant performance hit.

Today, we got a sample image from a new source, which has a resolution
of 0.06 meters.  The image is 317 megabytes in size, and has dimensions
of 17538 x 19035 pixels.  The file size is smaller than many of the
Landsat or other images that we have displayed in the past.  However,
we're finding that rendering this image is extremely expensive.  In
particular, with tiled access, a la Google Maps, the WMS requests bog
down our server to the point where all of its memory is consumed.

I know that overviews, tiling, and such, are good strategies for
reducing the render time on a large area, reasonably high resolution
image.  But what would be good strategies for improving rendering time
on this smaller, ultra-high resolution image?
--
Avi Blackmore
Head Programmer/System Administrator
Satshot Inc.



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