Guillaume Sueur wrote:
I've just done some tests with AGG rendering, and I'm a little bit desappointed, but it may be because of my unexperience with agg.
1. files are big -> from 21 to 80 ko where the raw PNG was 6.9 ko

Guillaume,

unfortunately, the better the image is going to look, the bigger it will be, that's pretty obvious. AGG looks so great because of the superb antialiasing. The drawback of antialiasing is that it affects filesize due to the additional colors and shadings it uses. You could try to play with the quantization settings as explained here:

http://mapserver.gis.umn.edu/docs/howto/agg-rendering-specifics

By reducing the number of colors in the image, you should be able to get smaller files.

2. There are artefacts on the map (some pixels are drawn in some irrelevant places)

I personally didn't notice anything like that in my maps, but if yours do indeed show noticeable artifacts I'd suggest filing a bug report with a testcase. This should help the devs reproducing and fixing the issue.

Best regards,
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Analysis & SW Development

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