oops typo... and of course it'll work much better if your symbol uses ANTIALIAS FALSE instead of ANTIALIASED FALSE ;)
On 9/18/07, thomas bonfort <[EMAIL PROTECTED]> wrote: > Tim, > > Attached is a patch you can apply to mapagg.cpp - if you can't apply > it I'll mail you the whole file. > > it basically switches to aliased rendering if you use > SYMBOL > TYPE SIMPLE > ANTIALIASED FALSE > NAME 'aliased' > END > > it'll work *only* on line and polygon layers, if you specify a > STYLE > NAME 'aliased' > COLOR r g b > END > > nothing other is supported (line widths, or polygon outlines) > > I'd be interested to hear about timings if you can try it > > tb > >
