We're looking for a Qt programmer to port an existing OpenGL application from Mac OS (Cocoa) to Qt.
Key areas of experience: * C++ * Qt (UI) * OpenGL * Cocoa You must be able to build the application for both Mac OS and Windows. The application is partially developed, so the first step will be to take the existing application and get it running on Qt. After that, we will be adding a few more features and polish to finish the application. This is a contract or hourly position. Please email us relevant experience, background, and rates if you are interested.
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