On Mon, Jun 2, 2008 at 2:42 PM, Fernando Perez <[EMAIL PROTECTED]> wrote:

> The code is partly GPL (it uses a BSD kd-tree library), so don't go
> looking there.  But the basic ideas sound pretty neat for producing
> very clean-looking vector fields.  It would be neat if mpl grew
> something along these lines...

And now that we have spline path elements in mpl98, we can actually
implement curved arrows w/o an onerous polygon approximation.

JDH

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