Hi Gael,

thanks for the reply.

I've mailed also the enthough-dev list to see what is going to happen.
I've commented on both issues all the info I could have collected so far.

Cheers,
Michele.

On Tue, Jan 3, 2012 at 3:22 PM, Gael Varoquaux
<[email protected]> wrote:
> Hi Michelle,
>
> Sorry for the slow reply.
>
> On Wed, Dec 28, 2011 at 11:24:15AM +0100, Michele Mattioni wrote:
>> I was wondering if you can replicate this two bugs or not with current 
>> master:
>
>> https://github.com/enthought/mayavi/issues/21
>> https://github.com/enthought/mayavi/issues/20
>
>> both bugs are 'regression' bugs. Everything was working before with
>> Mayavi 3.6.0.
>
> It seems to me that the first one (#21) is really a bug due to a change
> in VTK rather than Mayavi. Are you sure that with the same VTK version,
> 3.6.0 works. Anyhow, it should be fixed... Someone just needs to find
> time.
>
> The second bug (#20] should probably be reassigned to traitsui, as it is
> really a problem in the image_enum_editor.py. By the way, you'll probably
> find more traction to such emails on the enthought-dev, as this is where
> both Traits and Mayavi developers (what's left of them) hang out.
>
>> I'm not familiar with Mayavi source code, however I could try to help
>> if you point me in the right direction!
>
> Here are a few ideas to try and move the situation:
>
> Bug #21: figure out which call in VTK has changed signature, and what is
> the new signature. For this inspect the call stack using pdb to see where
> 'vtk_method' comes from when the error is raised, then look at the online
> VTK reference and see what is the more recent signature of this VTK
> method, finally implement both options in abstract_picker, with a
> try/except.
>
> Bug #20: write a small example using the image_enum_editor, and insert
> print statements in image_enum_editor.py to find out why None is passed.
> I suspect that the fix will lie in this code.
>
> Ideally, commenting on each one of the bug reports is the best way to
> have a discussion: you may not be able to solve fully the problem by
> itself, but I may be able to fix it quicker by looking at your comments.
>
> Thanks for your feedback,
>
> Gael

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