Hi,

I have worked on this all day.
I wrote a test suite to run several videos in loops to make sure it does not 
crash after a few minutes.


So I changed a few things and I think I got it updated so my code is smaller 
and still performs better.

At least I have now 10 videos playing in one app for some time now, so I think 
it's stable here.
And all with AES.

The difference between sync/async will go away. I'm still looking if there is 
an API from Apple to use the AES CPU instructions.

Greetings
Christian

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