Hi, Wondering if anyone can help or offer a different way of doing something (maybe with MBS?)
I have the following line of code in a timer that fires every 67ms: smallsnap.graphics.drawpicture(temppic,0,0,V_Blocks,V_Rows,0,0,temppic.width,temppic.height) With this one line of code, my app acts like it has a memory leak. The memory consumed by the app grows by about 2MB per second (and eventually will result in a stack overflow) when that line of code is active. If I comment out just that single line, everything is fine. Any idea why this would be doing that? Is there a better, faster or more efficient way? I'm just resizing a small graphic down to an even smaller size. Appreciate any help or if anyone has run into this. Thanks, Jon _______________________________________________ Mbsplugins_monkeybreadsoftware.info mailing list [email protected] https://ml01.ispgateway.de/mailman/listinfo/mbsplugins_monkeybreadsoftware.info
