> They are small structures is looks like, 272 bytes or so, but when you’re 
> rendering several dozen frames a second with it they add up fairly quickly…
> 

So you have a loop we can run to produce e.g. one MB of leak on a button press?


> I’ve tested this with the latest Xojo release and the 162pr3 plugins. Am I 
> supposed to be doing something to clear up the structures used by that? I 
> know the context object has a releaseResources method, but I don’t see any 
> such thing in the CIImageMBS class, other than release handle which I think I 
> understand should only be used after I call to retain handle first ;) Indeed 
> it does just crash if I double free it ;)

the plugin should release everything properly.

Sincerely
Christian

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