Hi,

Did you... er... did you just rewrite half of mc... adding plugins and
stuff...??

At this moment all I can say is:  WOW!


e.

On Thu, May 7, 2015 at 10:23 PM, Mooffie <moof...@gmail.com> wrote:

> Hi guys!
>
> I've just published a branch of MC with Lua support:
>
>   http://www.typo.co.il/~mooffie/mc-lua/docs/html/
>
> See the "screenshots" link.
>
> Also see the "other documents" link for background (especially
> "HISTORY").
>
> Many, many tickets can be solved with mc^2, but I don't want to spam
> the ticket queue with my posts, so I've prepared a list of some such
> tickets (see "other documents" -> "TICKETS").
>
> (But in a few tickets I *will* comment: in tickets I believe a
> constructive discussion could ensue, or where I feel people are truly
> in need of a solution.)
>
> ==
>
> Now, I guess I'll be attacked for one reason or another. Let me save
> your time by attacking myself for you:
>
> ==
>
> Q: "Is this a 'fork' of MC? Are you trying to split the community?"
>
> A: No, this is not a "fork" (as per Wikipedia's definition). It's intended
>    to be "food for thought" for the MC community. My hope is that
>    eventually the principle behind mc^2 will be adopted by MC.
>
> ==
>
> Q: "Is seems that you've invested a lot of time in this. Gosh, why
>     waste human resources?! Especially on something that nobody's
>     going to use?"
>
> A: The time I "waste" here is negligible in comparison to the time and
>    efforts wasted by tens of people who have tried to contribute code
>    to MC over the years.
>
>    The principle behind mc^2, if adopted by MC, is going to put an end
>    to this waste of human resources.
>
> ==
>
> Q: "But why use Lua?!?! Why not pick the language that starts
>     with 'P'?! Why not make it work with any language?!??!"
>
> A: Let's not talk about languages/VMs *right now*. Please, as much as
>    it's tempting.
>
>    Right now, the language is not the issue. The issue is the
>    principle, of having some extension language.
>
>    The language/VM is obviously something everybody will have
>    something to say about. You will. But not now.
>
>    If every passerby here will now emit his "2 cents" opinion/rant,
>    it will kill the vision/project. It will start a Holy War. It will
>    derail the discussion from the mainroad to the gutters. It's the
>    least constructive thing that could happen. It means death.
>
>    In the future, when we know the principle will be regarded favorably
>    by MC's maintainers, we could open this issue and discuss things.
>
>    One thing's for sure: You can't give an opinion about the subject
>    without considering it for at least a week (or a month, I'd say).
>    There are various facets to consider. There are threads of thoughts
>    to be picked and discarded. There are insights to be acquired. You
>    can't just barge in with "use Python!!", "use Parrot!", "use
>    GObject!". As the Chinese saying goes, "Opinions are like belly
>    buttons: everybody has one". It should take more, much more, than
>    an "opinion" to affect the discussion.
>
>    So, again: let's not talk about languages now.
>
>    (For the record: I recorded my reasons for choosing Lua in
>    "other documents" -> "HISTORY".)
> _______________________________________________
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>
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