January 28, 2010

As Devices Pull More Data, Patience May Be Required
By JENNA WORTHAM
NY Times

http://www.nytimes.com/2010/01/28/technology/28overload.html?ref=business&pagewanted=print


Could Apple’s new iPad end up being too much of a good thing?

Steven P. Jobs, Apple’s chief executive, played up the iPad’s ability to 
stream live baseball games and hit movies during his demonstration on 
Wednesday. But people who are willing to pay more to get that content 
over AT&T’s 3G data network may pay another price: glacial downloads and 
spotty service on an already overburdened system.

America’s advanced cellphone network is already beginning to be bog down 
by smartphones that double as computers, navigation devices and e-book 
readers. Cellphones are increasingly being used as TVs, which hog even 
more bandwidth. They can also transmit video, allowing for 
videoconferencing on cellphones.

And a new generation of netbooks, tablet PCs and other mobile devices 
that connect to cellphone networks will only add to the strain. “Carrier 
networks aren’t set to handle five million tablets sucking down 5 
gigabytes of data each month,” Philip Cusick, an analyst at Macquarie 
Securities, said.

Wireless carriers have drastically underestimated the network demand by 
consumers, which has been driven largely by the iPhone and its 
applications, he said. “It’s only going to get worse as streaming video 
gets more prevalent.”

An hour of browsing the Web on a mobile phone consumes roughly 40 
megabytes of data. Streaming tunes on an Internet radio station like 
Pandora draws down 60 megabytes each hour. Watching a grainy YouTube 
video for the same period of time causes the data consumption to nearly 
triple. And watching a live concert or a sports event will consume close 
to 300 megabytes an hour.

“Video is something the industry needs to get a handle on,” Mr. Cusick said.

AT&T, the sole carrier of the iPhone in the United States, has become 
the butt of jokes and the cause of vexation for its customers in major 
cities because of dropped calls, patchy service, and other network hiccups.

The other carriers may share the problem as they sell more data-sucking 
devices; sales of smartphones are expected to increase 30 percent this 
year, according to Morgan Stanley analysts.

In a recent briefing with analysts, Ralph de la Vega, AT&T’s chief 
executive for mobility, said that users of smartphones, primarily the 
iPhone, were straining the network by watching video and surfing the 
Web. The company reported an unprecedented increase in wireless data use 
of nearly 7,000 percent since late 2006.

Jake Vance, for example, catches every Red Sox game he can — mostly on 
his iPhone.

“I watch every game I can’t get on TV,” he said. “I’ve also been known 
to watch baseball at home on my iPhone while my wife is watching 
something else on TV.”

Last season, Mr. Vance, 27, who works long hours making cupcakes in the 
vegan bakery he owns with his wife in Rutherford, N.J., listened to the 
audio streams of 70 games and watched 30 live games using Major League 
Baseball’s iPhone app.

“The iPhone has changed the consumer’s expectation of what a mobile 
device is able to do,” said Jeff Bradley, senior vice president for 
devices at AT&T. “We are working rapidly to make sure they can meet 
those expectations.”

Yet, even as carriers struggle to meet the demands on their networks, 
they are encouraging the use of more sophisticated devices and the 
swelling catalogs of apps. Analysts expect carriers will generate more 
than half their revenue from data in three or four years, up from less 
than 30 percent today.

The carriers increasingly look to data plans and services like streaming 
high-quality video and audio as a way to differentiate themselves from 
the competition, Ross Rubin, an analyst with the NPD Group, said.

AT&T, for example, is offering a $30-a-month unlimited data plan to iPad 
owners. Customers are not locked into a long-term contract as they are 
for their cellphones, which makes the new service more enticing. “They 
want to plant the seeds in consumers’ minds now about what the potential 
is, even before the networks are ready. But they have to balance between 
providing a poor experience and overloading the network,” Mr. Rubin said.

Networks in other countries have similar problems, said Chetan Sharma, 
an independent wireless analyst. But many carriers outside of the United 
States balance out network use with tiered data plans. And 
bandwidth-intensive smartphones are often spread across multiple 
carriers in the same city.

Still, some, like O2 in Britain, have suffered from service failures 
because of a concentration of iPhone owners in dense urban areas like 
London.

Streaming video and live video broadcasting are still in the early 
stages of adoption. But most have already gained significant traction 
among consumers. The $10 version of the M.L.B. app that allows users to 
stream live games has been downloaded roughly 300,000 times since it 
went on sale in June, said Bob Bowman, chief executive of MLB.com.

“We didn’t even have the full season to sell the application,” Mr. 
Bowman said. “We think we’re going to see a substantial increase next 
season.” The app was demonstrated on the iPad at the event on Wednesday 
with Mr. Jobs.

The National Football League recently announced plans to make its 
RedZone channel, which offers real-time highlights, updates and live 
snippets of games, available to cellphone users next season.

Knocking Live, a free app that allows iPhone and iPod Touch owners to 
stream live video to one another, akin to a live video conference, has 
been downloaded more than 275,000 times, according to its developer, 
Pointy Heads Software. Nearly 540,000 live-streaming video sessions were 
initiated since the app became available in early December. On average, 
120 gigabytes of data are shared each day, and the company estimates 
that around 90 percent of the sessions were over AT&T’s 3G network.

Ustream.tv, a Web site that allows anyone to set up a live broadcast of 
things as varied as a wedding ceremony and round-the-clock coverage of 
newborn puppies, recently introduced a free app that allows iPhone and 
Android-powered smartphone owners to broadcast video directly from their 
handsets. Within its first two weeks of availability, the company said 
users uploaded more than 500,000 mobile broadcasts.

“The ease and simplicity of being able to pull your phone out, hit a 
button and go live” is what makes the app so appealing, said Brad 
Hunstable, president of Ustream.

Mr. Hunstable said that the data required to broadcast or watch live 
video using Ustream’s app is comparable to that of watching a YouTube 
video. But the company is testing a high-definition version of its 
iPhone app, which will use more bandwidth.

“As the technology improves, so does our ability to stream in higher 
quality,” he said.

-- 
================================
George Antunes, Political Science Dept
University of Houston; Houston, TX 77204
Voice: 713-743-3923  Fax: 713-743-3927
Mail: antunes at uh dot edu

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