Hi,

Are you talking about a client library?  The memcached server doesn't know
anything about other servers and doesn't dispatch requests.
https://code.google.com/p/memcached/wiki/NewOverview#Smarts_Half_in_Client,_Half_in_Server

- Perrin



On Fri, Oct 11, 2013 at 3:12 AM, SivaRam M <sivash...@gmail.com> wrote:

> HI ,
>     I wanted to know how distributed hashing works and exact workflow of
> any of the GET/STORE/DELETE .
> I have gone through the code in memcached.c and there is a pool of
> connections for requests . I'm finding it tedious to understand.
>
>    - thread.c which calls item_get () which uses a  hash functions from
>    hash.c  (I think this is hash returns IP of the server)
>    - item_get() function again calls do_item_get() from items.c which
>    calls assoc_find() .( this hash for which bucket the item has to go )
>
> This is what I understood from the material i have gone through . libevent
> has a pool of threads and when ever there is a request from client it
> randomly sent to a server A and from there after hashing the request is
> sent to proper server B.
>
> I just want to know what happens in these two functions and when any of
> the GET/STORE/DELETE is called how a request is passed to the correct
> server where key item is present from client side . Please correct me if
> I'm wrong in understanding concepts.
>
> Thanks
> Mothiki
>
>
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