s/pagging/padding/. gah. On Fri, 11 Apr 2014, dormando wrote:
> > > On Fri, 11 Apr 2014, Slawomir Pryczek wrote: > > > Hi Dormando, more about the behaviour... when we're using "normal" > > memcached 1.4.13 16GB of memory gets exhausted in ~1h, then we start to have > > almost instant evictions of needed items (again these items aren't really > > "needed" individually, just when many of them gets evicted it's > > unacceptable because of how badly it affects the system) > > Almost instant evictions; so an item is stored, into a 16GB instance, and > < 120 seconds later is bumped out of the LRU? > > You'll probably just ignore me again, but isn't this just slab imbalance? > Once your instance fills up there're probably a few slab classes with way > too little memory in them. > > 'stats slabs' shows you per-slab eviction rates, along with the last > accessed time of an item when it was evicted. What does this look like on > one of your full instances? > > The slab rebalance system lets you plug in your own algorithm by running > the page reassignment commands manually. Then you can smooth out the pages > to where you think they should be. > > You mention long and short TTL, but what are they exactly? 120s and an > hour? A week? > > I understand your desire to hack up something to solve this, but as you've > already seen scanning memory to remove expired items is problematic: > you're either going to do long walks from the tail, use a background > thread and walk a "probe" item through, or walk through random slab pages > looking for expired memory. None of these are very efficient and tend to > rely on luck. > > A better way to do this is to bucket the memory by TTL. You have lots of > pretty decent options for this (and someone else already suggested one): > > - In your client, use different memcached pools for major TTL buckets (ie; > one instance only gets long items, one only short). Make sure the slabs > aren't imbalanced via the slab rebalancer. > > - Are the sizes of the items correlated with their TTL? Are 120s items > always in a ~300 byte range and longer items tend to be in a different > byte range? You could use length pagging to shunt them into specific slab > classes, separating them internally at the cost of some ram efficiency. > > - A storage engine (god I wish we'd made 1.6 work...) which allows > bucketing by TTL ranges. You'd want a smaller set of slab classes to not > waste too much memory here, but the idea is the same as running multiple > individual instances, except internally splitting the storage engine > instead and storing everything in the same hash table. > > Those three options completely avoid latency problems, the first one > requires no code modifications and will work very well. The third is the > most work (and will be tricky due to things like slab rebalance, and none > of the slab class identification code will work). I would avoid it unless > I were really bored and wanted to maintain my own fork forever. > > > ~2 years ago i created another version based on that 1.4.13, than does > > garbage collection using custom stats handler. That version is able to be > > running on half of the memory for like 2 weeks, with 0 evictions. But we > > gave it full 16G and just restart it each week to be sure memory usage is > > kept in check, and we're not throwing away good data. Actually after > > changing -f1.25 to -f1.041 the slabs are filling with bad items much slower, > > because items are distributed better and this custom eviction function is > > able to catch more expired data. We have like 200GB of data evicted this > > way, daily. Because of volume (~40k req/s peak, much of it are writes) and > > differences in expire time LRU isn't able to reclaim items efficiently. > > > > Maybe people don't even realize the problem, but when we done some testing > > and turned off that "custom" eviction we had like 100% memory used with > > 10% of waste reported by memcached admin. But then we run that custom > > eviction algorithm it turned out that 90% of memory is occupied by garbage. > > Waste reported grew to 80% instantly after running unlimited "reclaim > > expired" on all items in the cache. So in "standard" client when people will > > be using different expire times for items (we have it like 1minute minimum, > > 6h max)... they even won't be able to see how much memory they're > > wasting in some specific cases, when they'll have many items that won't be > > hit after expiration, like we have. > > > > When using memcached as a buffer for mysql writes, we know exactly what to > > hit and when. Short TTL expired items, pile up near the head... long TTL > > "live" items pile up near the tail and it's creating a barrier that > > prevents the LRU algo to reclaim almost anything, if im getting how it > > currently works, correctly... > > > > >You made it sound like you had some data which never expired? Is this > > >true? > > Yes, i think because of how evictions are made (to be clear we're not > > setting non-expiring items). These short expiring items pile up in the front > > of linked list, something that is supposed to live for eg. 120 or 180 > > seconds is lingering in memory forever, untill we restart the cache... and > > new items are killed almost instantly because there are no expired items on > > head. > > > > It's a special case, because after processing memory list, aggregating data > > and putting it in mysql these items are no longer touched. The list for > > new time period will have completely different set of keys. As we use a > > prefix to generate all items in the list. > > > > $time_slice = floor( self::$time / 60) - $time_slices_back; > > $prefix = ")ML){$list_id}-{$time_slice}"; > > > > Again, not saying current implementation is bad... because it's fast and > > doesn't trash CPU cache when expire times are ~equal, that was probably > > the idea... but we have not typical use case, which LRU isn't able to > > manage... > > > > Now im making ~same changes i made for .13... but for .17 and i want to > > make it working a little better ;) > > > > > > > > W dniu piątek, 11 kwietnia 2014 05:12:10 UTC+2 użytkownik Dormando napisał: > > > > > Hey Dormando, thanks again for some comments... appreciate the help. > > > > > > Maybe i wasn't clear enough. I need only 1 minute persistence, and > > i can lose data sometimes, just i can't keep loosing data every > > minute due to > > > constant evictions caused by LRU. Actually i have just wrote that > > in my previous post. We're loosing about 1 minute of > > non-meaningfull data every > > > week because of restart that we do when memory starts to fill up > > (even with our patch reclaiming using linked list, we limit > > reclaiming to keep > > > speed better)... so the memory fills up after a week, not 30 > > minutes... > > > > Can you explain what you're seeing in more detail? Your data only > > needs to > > persist for 1 minute, but it's being evicted before 1 minute is up? > > > > You made it sound like you had some data which never expired? Is this > > true? > > > > If your instance is 16GB, takes a week to fill up, but data only > > needs to > > persist for a minute but isn't, something else is very broken? Or am I > > still misunderstanding you? > > > > > Now im creating better solution, to limit locking as linked list is > > getting bigger. > > > > > > I explained what was worst implications of unwanted evictions (or > > loosing all data in cache) in my use case: > > > 1. loosing ~1 minute of non-significant data that's about to be > > stored in sql > > > 2. "flat" distribution of load to workers (not taking response > > times into account because stats reset). > > > 3. resorting to alternative targeting algorithm (with global, not > > local statistics). > > > > > > I never, ever said im going to write data that have to be > > persistent permanently. It's actually same idea as delayed write. If power > > fails you > > > loose 5s of data, but you can do 100x more writes. So you need the > > data to be persistent in memory, between writes the data **can't > > be lost**. > > > However you can lose it sometimes, that's the tradeoff that some > > people can make and some not. Obviously I can't keep loosing this > > data each > > > minute, because if i loose much it'll become meaningfull. > > > > > > Maybe i wasn't clear in that matter. I can loose all data even 20 > > times a day. Sensitive data is stored using bulk update or > > transactions, > > > bypassing that "delayed write" layer. "0 evictions", that's the > > kind of "persistence" im going for. So items are persistent for some > > very short > > > periods of time (1-5 minutes) without being killed. It's just > > different use case. Running in production since 2 years, based on > > 1.4.13, tested for > > > corectness, monitored so we have enough memory and 0 evictions > > (just reclaims) > > > > > > When i came here with same idea ~2 years ago you just said it's > > very stupid, now you even made me look like a moron :) And i can > > understand why you > > > don't want features that are not ~O(1) perfectly, but please don't > > get so personal about different ideas to do things and use cases, > > just because > > > these won't work for you. > > > > > > > > > > > > > > > > > > W dniu czwartek, 10 kwietnia 2014 20:53:12 UTC+2 użytkownik > > Dormando napisał: > > > You really really really really really *must* not put data in > > memcached > > > which you can't lose. > > > > > > Seriously, really don't do it. If you need persistence, try > > using a redis > > > instance for the persistent stuff, and use memcached for your > > cache stuff. > > > I don't see why you feel like you need to write your own > > thing, there're a > > > lot of persistent key/value stores (kyotocabinet/etc?). They > > have a much > > > lower request ceiling and don't handle the LRU/cache pattern > > as well, but > > > that's why you can use both. > > > > > > Again, please please don't do it. You are damaging your > > company. You are a > > > *danger* to your company. > > > > > > On Thu, 10 Apr 2014, Slawomir Pryczek wrote: > > > > > > > Hi Dormando, thanks for suggestions, background thread > > would be nice... > > > > The idea is actually that with 2-3GB i get plenty of > > evictions of items that need to be fetched later. And with 16GB i still > > get > > > evictions, > > > > actually probably i could throw more memory than 16G and > > it'd only result in more expired items sitting in the middle of > > slabs, > > > forever... Now im > > > > going for persistence. Sounds probably crazy, but we're > > having some data that we can't loose: > > > > 1. statistics, we aggregate writes to DB using memcached > > (+list implementation). If these items get evicted we're loosing > > rows in db. > > > Loosing data > > > > sometimes isn't a big problem. Eg. we restart memcached > > once a week so we're loosing 1 minute of data every week. But if we > > have > > > evictions we're > > > > loosing data constantly (which we can't have) > > > > 2. we drive load balancer using data in memcached for > > statistics, again, not nice to loose data often because workers can get > > > incorrect amount of > > > > traffic. > > > > 3. we're doing some adserving optimizations, eg. counting > > per-domain ad priority, for one domain it takes about 10 seconds to > > analyze > > > all data and > > > > create list of ads, so can't be done online... we put > > result of this in memcached, if we loose too much of this the system > > will start > > > to serve > > > > suboptimal ads (because it'll need to switch to more > > general data or much simpler algorithm that can be done instantly) > > > > > > > > Probably would be best to rewrite all this using C or > > golang, and use memcached just for caching, but it'd take too much time > > which > > > we don't have > > > > currently... > > > > > > > > I have seen twitter and nk implementations that seem to do > > what i need, but they seem old (based on old code), so I prefer to > > modify > > > code of recent > > > > "official" memcached, to not be stuck with old code or > > abandonware. Actually there are many topics about limitations of > > currrent > > > eviction algo and > > > > option to enable some background thread to do scraping > > based on statistics of most filled slabs (with some parameter to > > specify if it > > > should take > > > > light or aggressive approach) would be nice... > > > > > > > > As for the code... is that slab_rebalance_move function in > > slab.c? It seems a little difficult to gasp without some DOCs of > > how > > > things are > > > > working... can you please write a very short description of > > how this "angry birds" more workd? > > > > > > Look at doc/protocol.txt for explanations of the slab move > > options. the > > > names are greppable back to the source. > > > > > > > I have quick question about this above... linked is item > > that's placed on linked list, but what other flags means, and why 2 > > last are > > > 2 of them > > > > temporary? > > > > #define ITEM_LINKED 1 > > > > #define ITEM_CAS 2 > > > > > > > > /* temp */ > > > > #define ITEM_SLABBED 4 > > > > #define ITEM_FETCHED 8 > > > > > > > > This from slab_rebalance_move seems interesting: > > > > refcount = refcount_incr(&it->refcount); > > > > ... > > > > if (refcount == 1) { /* item is unlinked, unused */ > > > > ... > > > > } else if (refcount == 2) { /* item is linked but not busy > > */ > > > > > > > > Is there some docs about refcounts, locks and item states? > > Basically why item with refcount 2 is not busy? You're increasing > > refcount > > > by 1 on > > > > select, then again when reading data? Can refcount ever be > > higher than 2 (3 in above case), meaning 2 threads can access same > > item? > > > > > > The comment on the same line is explaining exactly what it > > means. > > > > > > Unfortunately it's a bit of a crap shoot. I think I wrote a > > threads > > > explanation somewhnere (some release notes, or in a file in > > there, I can't > > > quite remember offhand). Since scaling the thread code it got > > a lot more > > > complicated. You have to be extremely careful under what > > circumstances you > > > access items (you must hold an item lock + the refcount must > > be 2 if you > > > want to unlink it). > > > > > > You'll just have to study it a bit, sorry. Grep around to see > > where the > > > flags are used. > > > > > > > Thanks. > > > > > > > > W dniu czwartek, 10 kwietnia 2014 06:05:30 UTC+2 użytkownik > > Dormando napisał: > > > > > Hi Guys, > > > > > im running a specific case where i don't want > > (actually can't have) to have evicted items (evictions = 0 ideally)... > > now i > > > have > > > > created some simple > > > > > algo that lock the cache, goes through linked list > > and evicts items... it makes some problems, like 10-20ms cache > > locks on > > > some > > > > cases. > > > > > > > > > > Now im thinking about going through each slab > > memory (slabs keep a list of allocated memory regions) ... looking for > > items, > > > if > > > > expired item is > > > > > found, evict it... this way i can go eg. 10k items > > or 1MB of memory at a time + pick slabs with high utilization and > > run this > > > > "additional" eviction > > > > > only on them... so it'll prevent allocating memory > > just because unneded data with short TTL is occupying HEAD of the > > list. > > > > > > > > > > With this linked list eviction im able to run on > > 2-3GB of memory... without it 16GB of memory is exhausted in 1-2h > > and then > > > memcached > > > > starts to > > > > > kill "good" items (leaving expired ones wasting > > memory)... > > > > > > > > > > Any comments? > > > > > Thanks. > > > > > > > > you're going a bit against the base algorithm. if > > stuff is falling out of > > > > 16GB of memory without ever being utilized again, why > > is that critical? > > > > Sounds like you're optimizing the numbers instead of > > actually tuning > > > > anything useful. > > > > > > > > That said, you can probably just extend the slab > > rebalance code. There's a > > > > hook in there (which I called "Angry birds mode") > > that drives a slab > > > > rebalance when it'd otherwise run an eviction. That > > code already safely > > > > walks the slab page for unlocked memory and frees it; > > you could edit it > > > > slightly to check for expiration and then freelist it > > into the slab class > > > > instead. > > > > > > > > Since it's already a background thread you could > > further modify it to just > > > > wake up and walk pages for stuff to evict. > > > > > > > > -- > > > > > > > > --- > > > > You received this message because you are subscribed to the > > Google Groups "memcached" group. > > > > To unsubscribe from this group and stop receiving emails > > from it, send an email to memcached+...@googlegroups.com. > > > > For more options, visit https://groups.google.com/d/optout. > > > > > > > > > > > > > > -- > > > > > > --- > > > You received this message because you are subscribed to the Google > > Groups "memcached" group. > > > To unsubscribe from this group and stop receiving emails from it, > > send an email to memcached+...@googlegroups.com. > > > For more options, visit https://groups.google.com/d/optout. > > > > > > > > > > -- > > > > --- > > You received this message because you are subscribed to the Google Groups > > "memcached" group. > > To unsubscribe from this group and stop receiving emails from it, send an > > email to memcached+unsubscr...@googlegroups.com. > > For more options, visit https://groups.google.com/d/optout. > > > > > > -- > > --- > You received this message because you are subscribed to the Google Groups > "memcached" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to memcached+unsubscr...@googlegroups.com. > For more options, visit https://groups.google.com/d/optout. > -- --- You received this message because you are subscribed to the Google Groups "memcached" group. 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