On 4/16/08, Dustin Sallings <[EMAIL PROTECTED]> wrote: > Clients and servers benefit greatly from *not* having miss messages. > Imagine needing 1,000 keys for which only 100 are actually in the server. > You could issue 1,000 quiet gets and a noop (or 999 getq commands and a get) > and only have to deal with hits. The misses are implied.
Yeah I suppose it's a lot of extra overhead. It looks like it is still at the client level I want to tweak for my needs. Just wondering if it would be even simpler if the server itself returned cache miss info. Then the client could pass that through as-is.
