Thamks, grabbed a copy :) martin
On 7/31/07, Randall Potter <[EMAIL PROTECTED]> wrote: > Watch this: http://peepcode.com/products/benchmarking-with-httperf and > you will no longer be an idiot about benchmarking. :) > > --R > > Martin DeMello wrote: > > Hi, > > > > We have a rails app which is essentially a web UI to a unix > > filesystem, and which has been performing rather slowly. I've been > > looking at rewriting it in merb, so I did a quick spike where I ported > > over all the rails code necessary to log in as a user, and generate > > the same file list page that rails was serving up. However, the > > numbers appear quite bad (twice as slow as rails, for a naive > > benchmark), leading me to believe that I'm doing something wrong. I'll > > try to get permission to post some code, but on general principles are > > there any pitfalls to look for when converting rails code to merb? > > > > Also, I'm trying to do some sort of rough client-side benchmarking > > using the following code - is there anything obviously wrong with it? > > I'm getting numbers of over 10 seconds per page load when I have 50 > > users repeatedly requesting a dynamic page in a loop: > > > > client = HTTPAccess2::Client.new > > client.set_cookie_store("cookie.dat") > > client.post(url, {:user_login => login, :user_password => pwd}) > > client_time = [] > > all_client_avg = [] > > all_server_avg = [] > > $total_client_avg = [] > > $total_server_avg = [] > > num_iterations.times do |i| > > folders = > > YAML.load(client.get_content("#{url}/folder/all_user_folders")) > > folders.each do |folder| > > client_time << Benchmark.realtime do > > response_size = > > client.post("#{url}/resources/set_current_folder", > > {:folder => $folder}).content.length > > end > > end > > > > client_avg = (client_time.inject(0) {|sum, element| sum + element}) / > > client_time.length > > end > > > > I'm rather new to both web development and benchmarking, so please > > feel free to talk to me as if I were an idiot :) > > > > martin > > _______________________________________________ > > Merb-devel mailing list > > [email protected] > > http://rubyforge.org/mailman/listinfo/merb-devel > > > > -- > "When something is too hard it means that you're not cheating enough." --DHH > > _______________________________________________ > Merb-devel mailing list > [email protected] > http://rubyforge.org/mailman/listinfo/merb-devel > _______________________________________________ Merb-devel mailing list [email protected] http://rubyforge.org/mailman/listinfo/merb-devel
