# HG changeset patch
# User Gregory Szorc <gregory.sz...@gmail.com>
# Date 1479679271 28800
#      Sun Nov 20 14:01:11 2016 -0800
# Node ID 952478a50f2583be4400c0f6fcc156d73d46711c
# Parent  8d1b65503e8b360dd5121488f31d52a3587a0819
internals: document compression negotiation

As part of adding zstd support to all of the things, we'll need
to teach the wire protocol to support non-zlib compression formats.

This commit documents how we'll implement that.

To understand how we arrived at this proposal, let's look at how
things are done today.

The wire protocol today doesn't have a unified format. Instead,
there is a limited facility for differentiating replies as successful
or not. And, each command essentially defines its own response format.

A significant deficiency in the current protocol is the lack of
payload framing over the SSH transport. In the HTTP transport,
chunked transfer is used and the end of an HTTP response body (and
the end of a Mercurial command response) can be identified by a 0
length chunk. This is how HTTP chunked transfer works. But in the
SSH transport, there is no such framing, at least for certain
responses (notably the response to "getbundle" requests). Clients
can't simply read until end of stream because the socket is
persistent and reused for multiple requests. Clients need to know
when they've encountered the end of a request but there is nothing
simple for them to key off of to detect this. So what happens is
the client must decode the payload (as opposed to being dumb and
forwarding frames/packets). This means the payload itself needs
to support identifying end of stream. In some cases (bundle2), it
also means the payload can encode "error" or "interrupt" events
telling the client to e.g. abort processing. The lack of framing
on the SSH transport and the transfer of its responsibilities to
e.g. bundle2 is a massive layering violation and a wart on the
protocol architecture. It needs to be fixed someday by inventing a
proper framing protocol.

So about compression.

The client transport abstractions have a "_callcompressable()"
API. This API is called to invoke a remote command that will
send a compressable response. The response is essentially a
"streaming" response (no framing data at the Mercurial layer)
that is fed into a decompressor.

On the HTTP transport, the decompressor is zlib and only zlib.
There is currently no mechanism for the client to specify an
alternate compression format. And, clients don't advertise what
compression formats they support or ask the server to send a
specific compression format. Instead, it is assumed that non-error
responses to "compressable" commands are zlib compressed.

On the SSH transport, there is no compression at the Mercurial
protocol layer. Instead, compression must be handled by SSH
itself (e.g. `ssh -C`) or within the payload data (e.g. bundle
compression).

For the HTTP transport, adding new compression formats is pretty
straightforward. Once you know what decompressor to use, you can
stream data into the decompressor until you reach a 0 size HTTP
chunk, at which point you are at end of stream.

So our wire protocol changes for the HTTP transport are pretty
straightforward: the client and server advertise what compression
formats they support and an appropriate compression format is
chosen. We introduce a new HTTP media type to hold compressed
payloads. The first 2 bytes of the payload define the compression
format being used. Whoever is on the receiving end can sniff the
first 2 bytes and handle the remaining data accordingly.

Support for multiple compression formats is advertised on both
server and client. The server advertises a "compression" capability
saying which compression formats it supports and in what order they
are preferred. Clients advertise their support for multiple
compression formats via the HTTP "Accept" header.

Strictly speaking, servers don't need to advertise which compression
formats they support. But doing so allows clients to fail fast if
they don't support any of the formats the server does. This is useful
in situations like sending bundles, where the client may have to
perform expensive computation before sending data to the server.

By advertising compression support on each request in the "Accept"
header and by introducing a new media type, the server is able
to gradually transition existing commands/responses to use compression,
even if they don't do so today. Contrast with the old world, where
"application/mercurial-0.1" may or may not use zlib compression
depending on the command being called. Compression is defined as
part of "application/mercurial-0.2," so if a client supports this
media type it supports compression.

It's worth noting that we explicitly don't use "Accept-Encoding,"
"Content-Encoding," or "Transfer-Encoding" for handling compression.
People knowledgeable of the HTTP specifications will say that we
should use these because compression is a media or transfer encoding,
not a media type and dynamic compression is exactly what these
headers should be used for. They have a point and I sympathize with
the argument. However, my years of experience rolling out services
leveraging HTTP has taught me to not trust the HTTP layer, especially
if you are going outside the normal spec (such as using a custom
"Content-Encoding" value to represent zstd streams). I've seen load
balancers, proxies, and other network devices do very bad and
unexpected things to HTTP messages (like insisting zlib compressed
content is decoded and then re-encoded at a different compression level
or even stripping compression completely). I've found that the best
way to avoid surprises when writing protocols on top of HTTP is to use
HTTP as a dumb transport as much as possible to minimize the chances
that an "intelligent" agent between endpoints will muck with your data.
While the widespread use of TLS is mitigating many intermediate
network agents interfering with HTTP, there are still problems at the
edges, with e.g. the origin HTTP server needing to convert HTTP to and
from WSGI and buggy or feature-lacking HTTP client implementations.
I've found the best way to avoid these problems is to avoid using
headers like "Content-Encoding" and to bake as much logic as possible
into media types and HTTP message bodies. The protocol changes in this
commit do rely on the "Accept" and "Content-Type" headers. But we
used them before, so we shouldn't be increasing our exposure to "bad"
HTTP agents.

What about SSH.

For the SSH transport, we can't easily implement content negotiation
to determine compression formats because the SSH transport has no
content negotiation capabilities today. And without a framing protocol,
we don't know how much data to feed into a decompressor. So in order
to implement compression support on the SSH transport, we'd need to
invent a mechanism to represent content types and an outer framing
protocol to stream data robustly. While I'm fully capable of doing
that, it is a lot of work and not something that should be undertaken
lightly. My opinion is that if we're going to change the SSH transport
protocol, we should take a long hard look at implementing a grand
unified protocol that attempts to address all the deficiencies with
the existing protocol. While I want this to happen, that would be
massive scope bloat standing in the way of zstd support. So, I've
decided to take the easy solution: the SSH transport will not gain
support for multiple compression formats. Keep in mind it doesn't
support *any* compression today. So essentially nothing is changing
on the SSH front.

diff --git a/mercurial/help/internals/wireprotocol.txt 
b/mercurial/help/internals/wireprotocol.txt
--- a/mercurial/help/internals/wireprotocol.txt
+++ b/mercurial/help/internals/wireprotocol.txt
@@ -68,8 +68,16 @@ Example HTTP requests::
 The ``Content-Type`` HTTP response header identifies the response as coming
 from Mercurial and can also be used to signal an error has occurred.
 
-The ``application/mercurial-0.1`` media type indicates a generic Mercurial
-response. It matches the media type sent by the client.
+The ``application/mercurial-*`` media types indicate a generic Mercurial
+data type.
+
+The ``application/mercurial-0.1`` media type is raw Mercurial data.
+
+The ``application/mercurial-0.2`` media type is compression framed Mercurial
+data. The first 2 bytes of the payload indicate the compression format
+used. The remaining bytes are compressed according to that compression
+format. The decompressed data behaves the same as with
+``application/mercurial-0.1``.
 
 The ``application/hg-error`` media type indicates a generic error occurred.
 The content of the HTTP response body typically holds text describing the
@@ -81,15 +89,19 @@ type.
 Clients also accept the ``text/plain`` media type. All other media
 types should cause the client to error.
 
+Behavior of media types is further described in the ``Content Negotiation``
+section below.
+
 Clients should issue a ``User-Agent`` request header that identifies the 
client.
 The server should not use the ``User-Agent`` for feature detection.
 
-A command returning a ``string`` response issues the
-``application/mercurial-0.1`` media type and the HTTP response body contains
-the raw string value. A ``Content-Length`` header is typically issued.
+A command returning a ``string`` response issues a
+``application/mercurial-0.*`` media type and the HTTP response body contains
+the raw string value (after compression decoding, if used). A
+``Content-Length`` header is typically issued, but not required.
 
-A command returning a ``stream`` response issues the
-``application/mercurial-0.1`` media type and the HTTP response is typically
+A command returning a ``stream`` response issues a
+``application/mercurial-0.*`` media type and the HTTP response is typically
 using *chunked transfer* (``Transfer-Encoding: chunked``).
 
 SSH Transport
@@ -233,6 +245,29 @@ 2006).
 This capability was introduced at the same time as the ``lookup``
 capability/command.
 
+compression
+-----------
+
+Declares support for negotiating compression formats.
+
+Presence of this capability indicates the server supports dynamic selection
+of compression formats based on the client request.
+
+Servers advertising this capability are required to support the
+``application/mercurial-0.2`` media type in response to commands returning
+streams. Servers may support this media type on any command.
+
+The value of the capability is a comma-delimited list of strings declaring
+supported compression formats. The order of the compression formats is in
+server-preferred order, most preferred first.
+
+The compression format strings are 2 byte identifiers. These are the same
+2 byte *header* values at the beginning of ``application/mercurial-0.2``
+media types (as used by the HTTP transport).
+
+This capability was introduced in Mercurial 4.1 (released February
+2017).
+
 getbundle
 ---------
 
@@ -416,6 +451,46 @@ Mercurial server replies to the client-i
 not conforming to the expected command responses is assumed to be not related
 to Mercurial and can be ignored.
 
+Content Negotiation
+===================
+
+The wire protocol has some mechanisms to help peers determine what content
+types and encoding the other side will accept. Historically, these mechanisms
+have been built into commands themselves because most commands only send a
+well-defined response type and only certain commands needed to support
+functionality like compression.
+
+Currently, only the HTTP transport supports content negotiation at the protocol
+layer.
+
+HTTP requests advertise accepted media types via the ``Accept`` header.
+
+All clients should advertise an ``application/mercurial-0.1`` value.
+
+Clients supporting it can also advertise ``application/mercurial-0.2``.
+This media type supports the ``comp`` parameter to declare which compression
+formats the client accepts. The value is a ``quoted-string`` (defined by
+HTTP specification) containing a space-delimited list of 2 byte compression
+format identifiers. e.g. ``application/mercurial-0.2; comp="ZS ZL UN"``.
+If the ``comp`` parameter is absent, the server interprets this as equivalent
+to ``ZL UN``.
+
+Clients may choose to only advertise the ``application/mercurial-0.2`` media
+type if the server advertises the ``compression`` capability.
+
+A server that doesn't receive an ``Accept`` header listing any
+``application/mercurial-*`` values should infer that
+``application/mercurial-0.1`` was sent, as this media type should be supported
+by all clients ever written.
+
+A server receiving multiple ``application/mercurial-*`` values may choose any
+of them. For example, a server may issue ``application/mercurial-0.2`` only
+for responses that it chooses to compress.
+
+A server may issue ``application/hg-*`` media types even though the client
+does not specify support for them in an ``Accept`` header. This is for
+backwards compatibility reasons.
+
 Commands
 ========
 
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