Mesa-3.1beta1-3
Mesa-glut-3.1beta1-3
Mesa-glut-devel-3.1beta1-3
Mesa-demos-3.1beta1-3
Mesa-devel-3.1beta1-3
this shouldn't look like a dot, it should look like a cube elevation view, shouldn't it?
I enclosed the output as a gif.
-- Tim Allen http://oak.cats.ohiou.edu/~ja146898
#include <GL/gl.h> #include <GL/glu.h> #include <GL/glut.h>
void init(void) { glClearColor (0.0, 0.0, 0.0, 0.0); glShadeModel (GL_FLAT); } void display(void) { glClear (GL_COLOR_BUFFER_BIT); glColor3f (1.0, 1.0, 1.0); glLoadIdentity (); //clear matrix gluLookAt (0.0, 5.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0); //viewing xformation glScalef (1.0, 2.0, 1.0); //modeling xformation glutWireCube (1.0); glFlush (); } void reshape (int w, int h) { glViewport (0, 0, (GLsizei) w, (GLsizei) h); glMatrixMode (GL_PROJECTION); glLoadIdentity (); glFrustum (-1.0, 1.0, -1.0, 1.0, 1.5, 20.0); glMatrixMode (GL_MODELVIEW); } int main (int argc, char **argv) { glutInit(&argc, argv); glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB); glutInitWindowSize (500, 500); glutCreateWindow (argv[0]); init (); glutDisplayFunc (display); glutReshapeFunc (reshape); glutMainLoop (); return 0; }