src/mesa/pipe/cell/ppu/Makefile | 3 src/mesa/pipe/cell/ppu/cell_context.c | 9 - src/mesa/pipe/cell/ppu/cell_context.h | 27 +++ src/mesa/pipe/cell/ppu/cell_draw_arrays.c | 169 +++++++++++++++++++++ src/mesa/pipe/cell/ppu/cell_draw_arrays.h | 42 +++++ src/mesa/pipe/cell/ppu/cell_render.c | 129 ++++++++++++++++ src/mesa/pipe/cell/ppu/cell_render.h | 36 ++++ src/mesa/pipe/cell/ppu/cell_state.h | 2 src/mesa/pipe/cell/ppu/cell_state_derived.c | 222 ++++++++++++++++++++++++++++ src/mesa/pipe/cell/ppu/cell_state_fs.c | 103 +++++------- src/mesa/pipe/cell/spu/tri.c | 13 + 11 files changed, 686 insertions(+), 69 deletions(-)
commit diffs at http://gitweb.freedesktop.org/?p=mesa/mesa.git;a=summary New commits: commit da92ac01e80e8a83233b1d4a881503bfc2806a1a Author: Brian <[EMAIL PROTECTED]> Date: Tue Jan 1 15:21:14 2008 -0700 Plug in more infrastructure for actual rendering. Track vertex/fragment shader state. Plug in pipe->draw_arrays(), pipe->draw_elements(). Plug render stage (a stub) into end of 'draw' pipeline. Specify a hard-coded vertex format for now. commit 57a711f7275993e75aa00918065b876776618a17 Author: Brian <[EMAIL PROTECTED]> Date: Tue Jan 1 14:01:14 2008 -0700 hack/fix pack_color() for correct ps3 format _______________________________________________ mesa-commit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-commit
