The branch, gallium-0.1 has been updated
        Commits at: http://cgit.freedesktop.org/mesa/mesa/log/?h=gallium-0.1

Summary of changes:
 src/egl/main/egldisplay.c                    |    5 +++--
 src/gallium/drivers/softpipe/sp_texture.c    |   11 +++++++++--
 src/gallium/drivers/softpipe/sp_texture.h    |    2 ++
 src/gallium/drivers/softpipe/sp_tile_cache.c |   10 ++++++++++
 src/gallium/winsys/egl_xlib/sw_winsys.c      |    2 ++
 src/mesa/main/context.c                      |    2 ++
 6 files changed, 28 insertions(+), 4 deletions(-)

       via  f38bb109694f2879036c54c97c1c69ea2fecd6c8 (commit)
       via  78791d1065c93694a105d4c2cdaee7678a69213a (commit)
       via  36aae1868345567975ce4fa449b547ae3e01dbc3 (commit)
       via  677151ad71d7f0792fb79597e972e2cad2cfc7d4 (commit)
      from  a9b46b9e4c79665febb21180150ba54731aa4bc9 (commit)


- Commits -----------------------------------------------
commit f38bb109694f2879036c54c97c1c69ea2fecd6c8
Author: Brian Paul <[EMAIL PROTECTED]>
Date:   Fri Jun 20 15:58:19 2008 -0600

    gallium: fix some surface usage bugs
    
    When a surface is created with GPU_WRITE that really means "GPU render"
    and that can involve reads (blending).  Set surface usage to
    PIPE_BUFFER_USAGE_CPU_READ + WRITE.  Fixes progs/demos/lodbias demo.
    
    Also, mark texture as 'modified' when mapped for writing so that the tile
    cache can know when to freshen a cached tile.  Fixes glTexSubImage2D().

commit 78791d1065c93694a105d4c2cdaee7678a69213a
Author: Brian Paul <[EMAIL PROTECTED]>
Date:   Fri Jun 20 14:30:21 2008 -0600

    egl: added cpp assertions/sanity checks

commit 36aae1868345567975ce4fa449b547ae3e01dbc3
Author: Brian Paul <[EMAIL PROTECTED]>
Date:   Fri Jun 20 14:29:49 2008 -0600

    mesa: init ctx->RenderMode

commit 677151ad71d7f0792fb79597e972e2cad2cfc7d4
Author: Brian Paul <[EMAIL PROTECTED]>
Date:   Fri Jun 20 14:28:59 2008 -0600

    egl: added null ptr check

---------------------------------

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