Module: Mesa
Branch: radeon-rewrite
Commit: 7d19d2768491f4de3b674106e93c24d29712404f
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=7d19d2768491f4de3b674106e93c24d29712404f

Author: Nicolai Haehnle <[email protected]>
Date:   Sat Feb 14 21:43:30 2009 +0100

radeon-common: Fix crash in glGetTexImage

Since texture images are now stored in miptrees, we cannot usually
access them directly via the Data pointer.

So we wrap Mesa's implementation by map/unmap calls.

This crash was triggered by Sauerbraten, Piglit now contains a
regression test.

Signed-off-by: Nicolai Haehnle <[email protected]>

---

 src/mesa/drivers/dri/r200/r200_tex.c         |    2 +
 src/mesa/drivers/dri/r300/r300_tex.c         |    2 +
 src/mesa/drivers/dri/radeon/radeon_tex.c     |    2 +
 src/mesa/drivers/dri/radeon/radeon_texture.c |   53 ++++++++++++++++++++++++++
 src/mesa/drivers/dri/radeon/radeon_texture.h |   10 +++++
 5 files changed, 69 insertions(+), 0 deletions(-)

diff --git a/src/mesa/drivers/dri/r200/r200_tex.c 
b/src/mesa/drivers/dri/r200/r200_tex.c
index c0d1723..5daacb8 100644
--- a/src/mesa/drivers/dri/r200/r200_tex.c
+++ b/src/mesa/drivers/dri/r200/r200_tex.c
@@ -512,6 +512,8 @@ void r200InitTextureFuncs( struct dd_function_table 
*functions )
 #else
    functions->TexSubImage3D            = _mesa_store_texsubimage3d;
 #endif
+   functions->GetTexImage               = radeonGetTexImage;
+   functions->GetCompressedTexImage     = radeonGetCompressedTexImage;
    functions->NewTextureObject         = r200NewTextureObject;
    //   functions->BindTexture         = r200BindTexture;
    functions->DeleteTexture            = r200DeleteTexture;
diff --git a/src/mesa/drivers/dri/r300/r300_tex.c 
b/src/mesa/drivers/dri/r300/r300_tex.c
index e316e2d..27b9070 100644
--- a/src/mesa/drivers/dri/r300/r300_tex.c
+++ b/src/mesa/drivers/dri/r300/r300_tex.c
@@ -325,6 +325,8 @@ void r300InitTextureFuncs(struct dd_function_table 
*functions)
        functions->TexSubImage1D = radeonTexSubImage1D;
        functions->TexSubImage2D = radeonTexSubImage2D;
        functions->TexSubImage3D = radeonTexSubImage3D;
+       functions->GetTexImage = radeonGetTexImage;
+       functions->GetCompressedTexImage = radeonGetCompressedTexImage;
        functions->NewTextureObject = r300NewTextureObject;
        functions->DeleteTexture = r300DeleteTexture;
        functions->IsTextureResident = driIsTextureResident;
diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.c 
b/src/mesa/drivers/dri/radeon/radeon_tex.c
index e1b988b..4d98b72 100644
--- a/src/mesa/drivers/dri/radeon/radeon_tex.c
+++ b/src/mesa/drivers/dri/radeon/radeon_tex.c
@@ -456,6 +456,8 @@ void radeonInitTextureFuncs( struct dd_function_table 
*functions )
    functions->TexImage2D               = radeonTexImage2D;
    functions->TexSubImage1D            = radeonTexSubImage1D;
    functions->TexSubImage2D            = radeonTexSubImage2D;
+   functions->GetTexImage               = radeonGetTexImage;
+   functions->GetCompressedTexImage     = radeonGetCompressedTexImage;
 
    functions->NewTextureObject         = radeonNewTextureObject;
    //   functions->BindTexture         = radeonBindTexture;
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c 
b/src/mesa/drivers/dri/radeon/radeon_texture.c
index 55dda29..93ab5f7 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.c
@@ -883,3 +883,56 @@ int radeon_validate_texture_miptree(GLcontext * ctx, 
struct gl_texture_object *t
        return GL_TRUE;
 }
 
+
+/**
+ * Need to map texture image into memory before copying image data,
+ * then unmap it.
+ */
+static void
+radeon_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
+                    GLenum format, GLenum type, GLvoid * pixels,
+                    struct gl_texture_object *texObj,
+                    struct gl_texture_image *texImage, int compressed)
+{
+       radeon_texture_image *image = get_radeon_texture_image(texImage);
+
+       if (image->mt) {
+               /* Map the texture image read-only */
+               radeon_teximage_map(image, GL_FALSE);
+       } else {
+               /* Image hasn't been uploaded to a miptree yet */
+               assert(image->base.Data);
+       }
+
+       if (compressed) {
+               _mesa_get_compressed_teximage(ctx, target, level, pixels,
+                                             texObj, texImage);
+       } else {
+               _mesa_get_teximage(ctx, target, level, format, type, pixels,
+                                  texObj, texImage);
+       }
+     
+       if (image->mt) {
+               radeon_teximage_unmap(image);
+       }
+}
+
+void
+radeonGetTexImage(GLcontext * ctx, GLenum target, GLint level,
+                 GLenum format, GLenum type, GLvoid * pixels,
+                 struct gl_texture_object *texObj,
+                 struct gl_texture_image *texImage)
+{
+       radeon_get_tex_image(ctx, target, level, format, type, pixels,
+                            texObj, texImage, 0);
+}
+
+void
+radeonGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level,
+                           GLvoid *pixels,
+                           struct gl_texture_object *texObj,
+                           struct gl_texture_image *texImage)
+{
+       radeon_get_tex_image(ctx, target, level, 0, 0, pixels,
+                            texObj, texImage, 1);
+}
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.h 
b/src/mesa/drivers/dri/radeon/radeon_texture.h
index ff0e1d0..d90fda7 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.h
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.h
@@ -105,4 +105,14 @@ void radeonTexSubImage3D(GLcontext * ctx, GLenum target, 
GLint level,
                         const struct gl_pixelstore_attrib *packing,
                         struct gl_texture_object *texObj,
                         struct gl_texture_image *texImage);
+
+void radeonGetTexImage(GLcontext * ctx, GLenum target, GLint level,
+                      GLenum format, GLenum type, GLvoid * pixels,
+                      struct gl_texture_object *texObj,
+                      struct gl_texture_image *texImage);
+void radeonGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level,
+                                GLvoid *pixels,
+                                struct gl_texture_object *texObj,
+                                struct gl_texture_image *texImage);
+
 #endif

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