Module: Mesa
Branch: main
Commit: 4dfb5818ed7080a65ca901850515654bb2e296ca
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=4dfb5818ed7080a65ca901850515654bb2e296ca

Author: Mike Blumenkrantz <[email protected]>
Date:   Tue Nov  9 19:44:48 2021 -0500

zink: update gfx pipeline shader module pointer even if the program is unchanged

this is used for pipeline comparisons, so it has to always be accurate

cc: mesa-stable

Reviewed-by: Dave Airlie <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13727>

---

 src/gallium/drivers/zink/zink_program.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/gallium/drivers/zink/zink_program.c 
b/src/gallium/drivers/zink/zink_program.c
index 7802a37376d..5778a09afaf 100644
--- a/src/gallium/drivers/zink/zink_program.c
+++ b/src/gallium/drivers/zink/zink_program.c
@@ -167,6 +167,7 @@ update_gfx_shader_modules(struct zink_context *ctx,
    u_foreach_bit(pstage, mask) {
       assert(prog->shaders[pstage]);
       struct zink_shader_module *zm = get_shader_module_for_stage(ctx, screen, 
prog->shaders[pstage], prog, state);
+      state->modules[pstage] = zm->shader;
       if (prog->modules[pstage] == zm)
          continue;
       if (prog->modules[pstage])
@@ -175,7 +176,6 @@ update_gfx_shader_modules(struct zink_context *ctx,
       default_variants &= zm->default_variant;
       prog->modules[pstage] = zm;
       variant_hash ^= prog->modules[pstage]->hash;
-      state->modules[pstage] = zm->shader;
    }
 
    if (hash_changed && state) {

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