Module: Mesa Branch: main Commit: df526aae1b2b488e56d3813c42427528b2ecdd4f URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=df526aae1b2b488e56d3813c42427528b2ecdd4f
Author: Samuel Pitoiset <[email protected]> Date: Mon Nov 15 18:26:10 2021 +0100 zink: skip one GLES31 subset to avoid GPU hangs on Navi10 Weird bug... I will figure out later. Signed-off-by: Samuel Pitoiset <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13796> --- src/gallium/drivers/zink/ci/zink-radv-skips.txt | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/gallium/drivers/zink/ci/zink-radv-skips.txt b/src/gallium/drivers/zink/ci/zink-radv-skips.txt index 2e573958b5a..1cf92dcded6 100644 --- a/src/gallium/drivers/zink/ci/zink-radv-skips.txt +++ b/src/gallium/drivers/zink/ci/zink-radv-skips.txt @@ -8,3 +8,6 @@ spec@arb_shader_image_load_store.invalid spec@arb_shader_image_load_store.max-size spec@arb_gpu_shader_fp64@execution@glsl-fs-loop-unroll-mul-fp64 .*@execution@vs_in.* + +# Only hangs on Navi10 if run in parallel (no hangs so far on Sienna). +dEQP-GLES31.functional.geometry_shading.*
