Module: Mesa Branch: main Commit: 739bf4d0beb55af3d6813b6ca9edc447a2383725 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=739bf4d0beb55af3d6813b6ca9edc447a2383725
Author: Timur Kristóf <[email protected]> Date: Thu Dec 16 18:46:40 2021 +0100 spirv: Allow VRS with mesh shaders. Signed-off-by: Timur Kristóf <[email protected]> Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14291> --- src/compiler/spirv/vtn_variables.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/compiler/spirv/vtn_variables.c b/src/compiler/spirv/vtn_variables.c index 102f06dfea6..a34debfb8b1 100644 --- a/src/compiler/spirv/vtn_variables.c +++ b/src/compiler/spirv/vtn_variables.c @@ -1119,7 +1119,8 @@ vtn_get_builtin_location(struct vtn_builder *b, break; case SpvBuiltInPrimitiveShadingRateKHR: if (b->shader->info.stage == MESA_SHADER_VERTEX || - b->shader->info.stage == MESA_SHADER_GEOMETRY) { + b->shader->info.stage == MESA_SHADER_GEOMETRY || + b->shader->info.stage == MESA_SHADER_MESH) { *location = VARYING_SLOT_PRIMITIVE_SHADING_RATE; *mode = nir_var_shader_out; } else {
