Module: Mesa
Branch: main
Commit: 1cb2d2a5eedd2962297e877850242260c93dd804
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=1cb2d2a5eedd2962297e877850242260c93dd804

Author: Iago Toral Quiroga <[email protected]>
Date:   Mon May 22 13:55:14 2023 +0200

v3dv: store slice dimensions in pixels

Reviewed-by: Alejandro PiƱeiro <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23180>

---

 src/broadcom/vulkan/v3dv_image.c   | 3 +++
 src/broadcom/vulkan/v3dv_private.h | 2 ++
 2 files changed, 5 insertions(+)

diff --git a/src/broadcom/vulkan/v3dv_image.c b/src/broadcom/vulkan/v3dv_image.c
index 168f74c9934..8e9227d4f96 100644
--- a/src/broadcom/vulkan/v3dv_image.c
+++ b/src/broadcom/vulkan/v3dv_image.c
@@ -122,6 +122,9 @@ v3d_setup_plane_slices(struct v3dv_image *image, uint8_t 
plane,
          level_height = u_minify(pot_height, i);
       }
 
+      slice->width = level_width;
+      slice->height = level_height;
+
       if (i < 1)
          level_depth = u_minify(depth, i);
       else
diff --git a/src/broadcom/vulkan/v3dv_private.h 
b/src/broadcom/vulkan/v3dv_private.h
index ef7118ac586..359de317a71 100644
--- a/src/broadcom/vulkan/v3dv_private.h
+++ b/src/broadcom/vulkan/v3dv_private.h
@@ -670,6 +670,8 @@ struct v3d_resource_slice {
    uint32_t offset;
    uint32_t stride;
    uint32_t padded_height;
+   uint32_t width;
+   uint32_t height;
    /* Size of a single pane of the slice.  For 3D textures, there will be
     * a number of panes equal to the minified, power-of-two-aligned
     * depth.

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