Module: Mesa
Branch: main
Commit: bf6d6a0934d4c63a7db136cc0c60f8c406ccfa2d
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=bf6d6a0934d4c63a7db136cc0c60f8c406ccfa2d

Author: Faith Ekstrand <[email protected]>
Date:   Fri Aug  4 06:28:19 2023 -0500

Revert "compiler: Combine duplicated implementation of is_gl_identifier into 
glsl_types.h"

This reverts commit f9860a84b3cf1735ece78bc5907b2be4e2878f8e.  It's a
bit annoying having this scattered around but it's 100% a GLSL thing and
there's no reason why it should go in glsl_types.h.  The fact that
glsl_print_type() even uses it is a bit sketchy.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24491>

---

 src/compiler/glsl/gl_nir_link_uniforms.c             | 9 +++++++++
 src/compiler/glsl/gl_nir_link_varyings.c             | 9 +++++++++
 src/compiler/glsl/gl_nir_linker.c                    | 9 +++++++++
 src/compiler/glsl/gl_nir_opt_dead_builtin_varyings.c | 9 +++++++++
 src/compiler/glsl/ir.h                               | 9 +++++++++
 src/compiler/glsl_types.cpp                          | 6 ++++++
 src/compiler/glsl_types.h                            | 9 ---------
 7 files changed, 51 insertions(+), 9 deletions(-)

diff --git a/src/compiler/glsl/gl_nir_link_uniforms.c 
b/src/compiler/glsl/gl_nir_link_uniforms.c
index c6e0cb582ee..fb032be1e72 100644
--- a/src/compiler/glsl/gl_nir_link_uniforms.c
+++ b/src/compiler/glsl/gl_nir_link_uniforms.c
@@ -47,6 +47,15 @@ struct uniform_array_info {
    BITSET_WORD *indices;
 };
 
+/**
+ * Built-in / reserved GL variables names start with "gl_"
+ */
+static inline bool
+is_gl_identifier(const char *s)
+{
+   return s && s[0] == 'g' && s[1] == 'l' && s[2] == '_';
+}
+
 static unsigned
 uniform_storage_size(const struct glsl_type *type)
 {
diff --git a/src/compiler/glsl/gl_nir_link_varyings.c 
b/src/compiler/glsl/gl_nir_link_varyings.c
index b1c84d1f972..3ff80c7d5f9 100644
--- a/src/compiler/glsl/gl_nir_link_varyings.c
+++ b/src/compiler/glsl/gl_nir_link_varyings.c
@@ -1777,6 +1777,15 @@ varying_matches_compute_packing_order(const nir_variable 
*var)
    }
 }
 
+/**
+ * Built-in / reserved GL variables names start with "gl_"
+ */
+static bool
+is_gl_identifier(const char *s)
+{
+   return s && s[0] == 'g' && s[1] == 'l' && s[2] == '_';
+}
+
 /**
  * Record the given producer/consumer variable pair in the list of variables
  * that should later be assigned locations.
diff --git a/src/compiler/glsl/gl_nir_linker.c 
b/src/compiler/glsl/gl_nir_linker.c
index c870d1b1edd..e9be3a9bf0c 100644
--- a/src/compiler/glsl/gl_nir_linker.c
+++ b/src/compiler/glsl/gl_nir_linker.c
@@ -299,6 +299,15 @@ disable_varying_optimizations_for_sso(struct 
gl_shader_program *prog)
    }
 }
 
+/**
+ * Built-in / reserved GL variables names start with "gl_"
+ */
+static inline bool
+is_gl_identifier(const char *s)
+{
+   return s && s[0] == 'g' && s[1] == 'l' && s[2] == '_';
+}
+
 static bool
 inout_has_same_location(const nir_variable *var, unsigned stage)
 {
diff --git a/src/compiler/glsl/gl_nir_opt_dead_builtin_varyings.c 
b/src/compiler/glsl/gl_nir_opt_dead_builtin_varyings.c
index f2cda28245b..b527af323b6 100644
--- a/src/compiler/glsl/gl_nir_opt_dead_builtin_varyings.c
+++ b/src/compiler/glsl/gl_nir_opt_dead_builtin_varyings.c
@@ -92,6 +92,15 @@ initialise_varying_info(struct varying_info *info, 
nir_variable_mode mode,
    memset(info->backcolor, 0, sizeof(info->backcolor));
 }
 
+/**
+ * Built-in / reserved GL variables names start with "gl_"
+ */
+static bool
+is_gl_identifier(const char *s)
+{
+   return s && s[0] == 'g' && s[1] == 'l' && s[2] == '_';
+}
+
 static void
 gather_info_on_varying_deref(struct varying_info *info, nir_deref_instr *deref)
 {
diff --git a/src/compiler/glsl/ir.h b/src/compiler/glsl/ir.h
index 3360b16b089..1a3721838c6 100644
--- a/src/compiler/glsl/ir.h
+++ b/src/compiler/glsl/ir.h
@@ -2483,6 +2483,15 @@ prototype_string(const glsl_type *return_type, const 
char *name,
 const char *
 mode_string(const ir_variable *var);
 
+/**
+ * Built-in / reserved GL variables names start with "gl_"
+ */
+static inline bool
+is_gl_identifier(const char *s)
+{
+   return s && s[0] == 'g' && s[1] == 'l' && s[2] == '_';
+}
+
 extern "C" {
 #endif /* __cplusplus */
 
diff --git a/src/compiler/glsl_types.cpp b/src/compiler/glsl_types.cpp
index e33a5b44f25..af8f2e9d02e 100644
--- a/src/compiler/glsl_types.cpp
+++ b/src/compiler/glsl_types.cpp
@@ -3353,6 +3353,12 @@ glsl_get_sampler_dim_coordinate_components(enum 
glsl_sampler_dim dim)
    }
 }
 
+static inline bool
+is_gl_identifier(const char *s)
+{
+   return s && s[0] == 'g' && s[1] == 'l' && s[2] == '_';
+}
+
 void
 glsl_print_type(FILE *f, const glsl_type *t)
 {
diff --git a/src/compiler/glsl_types.h b/src/compiler/glsl_types.h
index 70c8e6ede54..4c11bbb35f4 100644
--- a/src/compiler/glsl_types.h
+++ b/src/compiler/glsl_types.h
@@ -289,15 +289,6 @@ enum {
    GLSL_PRECISION_LOW
 };
 
-/**
- * Built-in / reserved GL variables names start with "gl_"
- */
-static inline bool
-is_gl_identifier(const char *s)
-{
-   return s && s[0] == 'g' && s[1] == 'l' && s[2] == '_';
-}
-
 #ifdef __cplusplus
 } /* extern "C" */
 #endif

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