Module: Mesa Branch: master Commit: 6352f4c854e9ec39c440054109ccb92caa5ff0bb URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=6352f4c854e9ec39c440054109ccb92caa5ff0bb
Author: Brian Paul <bri...@vmware.com> Date: Thu Feb 11 09:40:49 2010 -0700 st/mesa: fix gallium texture level selection for RTT Fixes invalid texture level when rendering to a texture where GL_BASE_LEVEL > 0. This will be cherry-picked to the 7.7 branch after additional testing. --- src/mesa/state_tracker/st_cb_fbo.c | 14 +++++++++++--- 1 files changed, 11 insertions(+), 3 deletions(-) diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 9f2fe74..4638879 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -37,6 +37,7 @@ #include "main/context.h" #include "main/fbobject.h" #include "main/framebuffer.h" +#include "main/macros.h" #include "main/renderbuffer.h" #include "pipe/p_context.h" @@ -340,12 +341,17 @@ st_render_texture(GLcontext *ctx, struct gl_renderbuffer *rb; struct pipe_texture *pt = st_get_texobj_texture(att->Texture); struct st_texture_object *stObj; - const struct gl_texture_image *texImage = - att->Texture->Image[att->CubeMapFace][att->TextureLevel]; + const struct gl_texture_image *texImage; + GLint pt_level; + /* When would this fail? Perhaps assert? */ if (!pt) return; + /* The first gallium texture level = Mesa BaseLevel */ + pt_level = MAX2(0, (GLint) att->TextureLevel - att->Texture->BaseLevel); + texImage = att->Texture->Image[att->CubeMapFace][pt_level]; + /* create new renderbuffer which wraps the texture image */ rb = st_new_renderbuffer(ctx, 0); if (!rb) { @@ -365,7 +371,7 @@ st_render_texture(GLcontext *ctx, /* point renderbuffer at texobject */ strb->rtt = stObj; - strb->rtt_level = att->TextureLevel; + strb->rtt_level = pt_level; strb->rtt_face = att->CubeMapFace; strb->rtt_slice = att->Zoffset; @@ -380,6 +386,8 @@ st_render_texture(GLcontext *ctx, pipe_surface_reference(&strb->surface, NULL); + assert(strb->rtt_level <= strb->texture->last_level); + /* new surface for rendering into the texture */ strb->surface = screen->get_tex_surface(screen, strb->texture, _______________________________________________ mesa-commit mailing list mesa-commit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-commit