Module: Mesa Branch: main Commit: 71064879d114fafbe7b104ada2c34cbe5317bf14 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=71064879d114fafbe7b104ada2c34cbe5317bf14
Author: Casey Bowman <casey.g.bow...@intel.com> Date: Mon Oct 30 21:40:19 2023 -0700 anv: Override vendorID for Diablo IV Another case of a game assuming XeSS is available since an Intel ARC GPU is discovered by the game's executable binary. With this, a warning will appear that GPU is unstable/not supported, but a warning is preferable over the game crashing. No other issues observed upon starting & playing the game. Signed-off-by: Casey Bowman <casey.g.bow...@intel.com> Reviewed-by: Lionel Landwerlin <lionel.g.landwer...@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25965> --- src/util/00-mesa-defaults.conf | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/util/00-mesa-defaults.conf b/src/util/00-mesa-defaults.conf index 27d47b8704b..ba8f84bcc36 100644 --- a/src/util/00-mesa-defaults.conf +++ b/src/util/00-mesa-defaults.conf @@ -1161,6 +1161,9 @@ TODO: document the other workarounds. <application name="DEATH STRANDING" executable="ds.exe"> <option name="force_vk_vendor" value="-1" /> </application> + <application name="Diablo IV" executable="Diablo IV.exe"> + <option name="force_vk_vendor" value="-1" /> + </application> <!-- Disable 16-bit feature on zink and angle so that GLES mediump doesn't lower to our inefficent 16-bit shader support. No need to do so for