Module: Mesa Branch: main Commit: 698344b93c49a9f3a257a0ef4546edf5cd3a9130 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=698344b93c49a9f3a257a0ef4546edf5cd3a9130
Author: Jesse Natalie <jenat...@microsoft.com> Date: Tue Nov 21 10:42:48 2023 -0800 d3d12/driconf: Force on ARB_texture_view for Blender Reviewed-by: Anthony Roberts <anthony.robe...@linaro.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26326> --- src/util/00-mesa-defaults.conf | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/util/00-mesa-defaults.conf b/src/util/00-mesa-defaults.conf index 8cc21587f81..2896d7575bf 100644 --- a/src/util/00-mesa-defaults.conf +++ b/src/util/00-mesa-defaults.conf @@ -1203,6 +1203,14 @@ TODO: document the other workarounds. <option name="dzn_claim_wide_lines" value="true" /> </application> </device> + <device driver="d3d12"> + <application name="Blender" executable="blender.exe"> + <!-- Blender needs GL4.3, but that requires a D3D feature that not all in-market + drivers support. Turns out they're fine with just the parts of this extension + that don't need the D3D feature, so we're good to just flip it on. --> + <option name="mesa_extension_override" value="+GL_ARB_texture_view" /> + </application> + </device> <device driver="r600"> <application name="Tomb Raider 2013" executable="TombRaider">