Module: Mesa
Branch: main
Commit: cc809d4de9e8e94a8caa7bef58f0ac26e10fecd2
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=cc809d4de9e8e94a8caa7bef58f0ac26e10fecd2

Author: Caio Oliveira <[email protected]>
Date:   Thu Dec 14 22:15:28 2023 -0800

nouveau: Use glsl_type C helpers

Reviewed-by: Jesse Natalie <[email protected]>
Acked-by: Marek Olšák <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26707>

---

 src/nouveau/codegen/nv50_ir_from_nir.cpp | 20 ++++++++++----------
 1 file changed, 10 insertions(+), 10 deletions(-)

diff --git a/src/nouveau/codegen/nv50_ir_from_nir.cpp 
b/src/nouveau/codegen/nv50_ir_from_nir.cpp
index 9bdc45b9cce..7543b4446b7 100644
--- a/src/nouveau/codegen/nv50_ir_from_nir.cpp
+++ b/src/nouveau/codegen/nv50_ir_from_nir.cpp
@@ -889,13 +889,13 @@ static uint16_t
 calcSlots(const glsl_type *type, Program::Type stage, const shader_info &info,
           bool input, const nir_variable *var)
 {
-   if (!type->is_array())
-      return type->count_attribute_slots(false);
+   if (!glsl_type_is_array(type))
+      return glsl_count_attribute_slots(type, false);
 
    uint16_t slots;
    switch (stage) {
    case Program::TYPE_GEOMETRY:
-      slots = type->count_attribute_slots(false);
+      slots = glsl_count_attribute_slots(type, false);
       if (input)
          slots /= info.gs.vertices_in;
       break;
@@ -903,12 +903,12 @@ calcSlots(const glsl_type *type, Program::Type stage, 
const shader_info &info,
    case Program::TYPE_TESSELLATION_EVAL:
       // remove first dimension
       if (var->data.patch || (!input && stage == 
Program::TYPE_TESSELLATION_EVAL))
-         slots = type->count_attribute_slots(false);
+         slots = glsl_count_attribute_slots(type, false);
       else
-         slots = type->fields.array->count_attribute_slots(false);
+         slots = glsl_count_attribute_slots(type->fields.array, false);
       break;
    default:
-      slots = type->count_attribute_slots(false);
+      slots = glsl_count_attribute_slots(type, false);
       break;
    }
 
@@ -917,10 +917,10 @@ calcSlots(const glsl_type *type, Program::Type stage, 
const shader_info &info,
 
 static uint8_t
 getMaskForType(const glsl_type *type, uint8_t slot) {
-   uint16_t comp = type->without_array()->components();
+   uint16_t comp = glsl_get_components(glsl_without_array(type));
    comp = comp ? comp : 4;
 
-   if (glsl_base_type_is_64bit(type->without_array()->base_type)) {
+   if (glsl_base_type_is_64bit(glsl_without_array(type)->base_type)) {
       comp *= 2;
       if (comp > 4) {
          if (slot % 2)
@@ -1018,7 +1018,7 @@ bool Converter::assignSlots() {
             assert(glsl_type_is_scalar(type->fields.array));
             assert(slots == glsl_get_length(type));
          }
-         assert(!glsl_base_type_is_64bit(type->without_array()->base_type));
+         assert(!glsl_base_type_is_64bit(glsl_without_array(type)->base_type));
 
          uint32_t comps = BITFIELD_RANGE(var->data.location_frac, slots);
          assert(!(comps & ~0xff));
@@ -1122,7 +1122,7 @@ bool Converter::assignSlots() {
             assert(glsl_type_is_scalar(type->fields.array));
             assert(slots == glsl_get_length(type));
          }
-         assert(!glsl_base_type_is_64bit(type->without_array()->base_type));
+         assert(!glsl_base_type_is_64bit(glsl_without_array(type)->base_type));
 
          uint32_t comps = BITFIELD_RANGE(var->data.location_frac, slots);
          assert(!(comps & ~0xff));

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