Module: Mesa
Branch: master
Commit: f61d1deac7d19dcec38b7852a635d92680624a32
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=f61d1deac7d19dcec38b7852a635d92680624a32

Author: Chris Wilson <ch...@chris-wilson.co.uk>
Date:   Thu Jun  2 08:27:09 2011 +0100

i965: Raise const.MaxTextureLevels to 14 (8192)

Mesa now limits, by default, the max number of texture levels to 15 so we
can now support the architectural maximum for gen4-6 of 14.

Signed-off-by: Chris Wilson <ch...@chris-wilson.co.uk>

---

 src/mesa/drivers/dri/i965/brw_context.c |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_context.c 
b/src/mesa/drivers/dri/i965/brw_context.c
index df753ab..0256ab9 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -94,9 +94,9 @@ GLboolean brwCreateContext( int api,
       ctx->Const.MaxVertexTextureImageUnits +
       ctx->Const.MaxTextureImageUnits;
 
-   /* Mesa limits textures to 4kx4k; it would be nice to fix that someday
-    */
-   ctx->Const.MaxTextureLevels = 13;
+   ctx->Const.MaxTextureLevels = 14; /* 8192 */
+   if (ctx->Const.MaxTextureLevels > MAX_TEXTURE_LEVELS)
+          ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS;
    ctx->Const.Max3DTextureLevels = 9;
    ctx->Const.MaxCubeTextureLevels = 12;
    ctx->Const.MaxTextureRectSize = (1<<12);

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