Module: Mesa Branch: master Commit: de9752a4e59e869e905cb898c4a0dbe539c43c8d URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=de9752a4e59e869e905cb898c4a0dbe539c43c8d
Author: Paul Berry <stereotype...@gmail.com> Date: Tue May 22 16:16:43 2012 -0700 i965/blorp: Set the dynamic state upper bound. We know from previous bug fixes (commits c25e5300cba7628b58df93ead14ebc3cc32f338c and b2ace06cbbbb1021e2d7ace12a985c6406821939) that texture border color doesn't work if the dynamic state upper bound is set to 0. Although the blorp engine doesn't make use of texture borders, it seems like we ought to err on the safe side and set this value properly. Reviewed-by: Kenneth Graunke <kenn...@whitecape.org> --- src/mesa/drivers/dri/i965/gen6_blorp.cpp | 7 ++++++- 1 files changed, 6 insertions(+), 1 deletions(-) diff --git a/src/mesa/drivers/dri/i965/gen6_blorp.cpp b/src/mesa/drivers/dri/i965/gen6_blorp.cpp index 4e21ddf..601bc9b 100644 --- a/src/mesa/drivers/dri/i965/gen6_blorp.cpp +++ b/src/mesa/drivers/dri/i965/gen6_blorp.cpp @@ -136,7 +136,12 @@ gen6_blorp_emit_state_base_address(struct brw_context *brw, OUT_BATCH(1); /* InstructionBaseAddress */ } OUT_BATCH(1); /* GeneralStateUpperBound */ - OUT_BATCH(1); /* DynamicStateUpperBound */ + /* Dynamic state upper bound. Although the documentation says that + * programming it to zero will cause it to be ignored, that is a lie. + * If this isn't programmed to a real bound, the sampler border color + * pointer is rejected, causing border color to mysteriously fail. + */ + OUT_BATCH(0xfffff001); OUT_BATCH(1); /* IndirectObjectUpperBound*/ OUT_BATCH(1); /* InstructionAccessUpperBound */ ADVANCE_BATCH(); _______________________________________________ mesa-commit mailing list mesa-commit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-commit