Module: Mesa Branch: master Commit: 6cffdb1ca0ae0f60a77dfc070a5685f014e35438 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=6cffdb1ca0ae0f60a77dfc070a5685f014e35438
Author: Paul Berry <[email protected]> Date: Wed Aug 8 11:30:42 2012 -0700 Set es_version to false when using FF fragment shading in meta ops Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]> --- src/mesa/main/ff_fragment_shader.cpp | 1 + 1 files changed, 1 insertions(+), 0 deletions(-) diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp index 3a80ab7..02b4707 100644 --- a/src/mesa/main/ff_fragment_shader.cpp +++ b/src/mesa/main/ff_fragment_shader.cpp @@ -1309,6 +1309,7 @@ create_new_program(struct gl_context *ctx, struct state_key *key) p.shader_program->InternalSeparateShader = GL_TRUE; state->language_version = 130; + state->es_shader = false; if (ctx->Extensions.OES_EGL_image_external) state->OES_EGL_image_external_enable = true; _mesa_glsl_initialize_types(state); _______________________________________________ mesa-commit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-commit
