Module: Mesa Branch: master Commit: 8f51d68f8c2020ad35b442c4af693ad7a5e5dd0d URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=8f51d68f8c2020ad35b442c4af693ad7a5e5dd0d
Author: Paul Berry <stereotype...@gmail.com> Date: Sun Jul 7 11:47:22 2013 -0700 glsl ES: Fix magnitude of gl_MaxVertexUniformVectors. Previously, we set it equal to MaxVertexUniformComponents. It should be MaxVertexUniformComponents / 4. NOTE: This is a candidate for the stable branches. Cc: mesa-sta...@lists.freedesktop.org Reviewed-by: Ian Romanick <ian.d.roman...@intel.com> Reviewed-by: Matt Turner <matts...@gmail.com> --- src/glsl/builtin_variables.cpp | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp index f4ac205..58019c6 100644 --- a/src/glsl/builtin_variables.cpp +++ b/src/glsl/builtin_variables.cpp @@ -533,7 +533,7 @@ generate_common_ES_uniforms(exec_list *instructions, add_builtin_constant(instructions, symtab, "gl_MaxVertexAttribs", state->Const.MaxVertexAttribs); add_builtin_constant(instructions, symtab, "gl_MaxVertexUniformVectors", - state->Const.MaxVertexUniformComponents); + state->Const.MaxVertexUniformComponents / 4); add_builtin_constant(instructions, symtab, "gl_MaxVertexTextureImageUnits", state->Const.MaxVertexTextureImageUnits); add_builtin_constant(instructions, symtab, "gl_MaxCombinedTextureImageUnits", _______________________________________________ mesa-commit mailing list mesa-commit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-commit