Module: Mesa Branch: master Commit: 1a33e0233ad5bfd0b7f62ae25811532c5784653f URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=1a33e0233ad5bfd0b7f62ae25811532c5784653f
Author: Paul Berry <stereotype...@gmail.com> Date: Sun Aug 18 20:59:37 2013 -0700 glsl: During linking, record whether a GS uses EndPrimitive(). This information will be useful in the i965 back end, since we can save some compilation effort if we know from the outset that the shader never calls EndPrimitive(). Reviewed-by: Ian Romanick <ian.d.roman...@intel.com> Reviewed-by: Kenneth Graunke <kenn...@whitecape.org> --- src/glsl/linker.cpp | 31 +++++++++++++++++++++++++++++++ src/mesa/main/mtypes.h | 2 ++ src/mesa/main/shaderapi.c | 1 + 3 files changed, 34 insertions(+), 0 deletions(-) diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index 65afc2e..8a143fd 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -249,6 +249,33 @@ public: }; +/** + * Visitor that determines whether or not a shader uses ir_end_primitive. + */ +class find_end_primitive_visitor : public ir_hierarchical_visitor { +public: + find_end_primitive_visitor() + : found(false) + { + /* empty */ + } + + virtual ir_visitor_status visit(ir_end_primitive *) + { + found = true; + return visit_stop; + } + + bool end_primitive_found() + { + return found; + } + +private: + bool found; +}; + + void linker_error(gl_shader_program *prog, const char *fmt, ...) { @@ -517,6 +544,10 @@ validate_geometry_shader_executable(struct gl_shader_program *prog, analyze_clip_usage("geometry", prog, shader, &prog->Geom.UsesClipDistance, &prog->Geom.ClipDistanceArraySize); + + find_end_primitive_visitor end_primitive; + end_primitive.run(shader->ir); + prog->Geom.UsesEndPrimitive = end_primitive.end_primitive_found(); } diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index ca7111e..9df1654 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1931,6 +1931,7 @@ struct gl_geometry_program GL_TRIANGLES, or GL_TRIANGLES_ADJACENCY_ARB */ GLenum OutputType; /**< GL_POINTS, GL_LINE_STRIP or GL_TRIANGLE_STRIP */ GLboolean UsesClipDistance; + GLboolean UsesEndPrimitive; }; @@ -2364,6 +2365,7 @@ struct gl_shader_program GLboolean UsesClipDistance; GLuint ClipDistanceArraySize; /**< Size of the gl_ClipDistance array, or 0 if not present. */ + GLboolean UsesEndPrimitive; } Geom; /** Vertex shader state */ diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index 4fe9d9c..a2386fb 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -1872,6 +1872,7 @@ _mesa_copy_linked_program_data(gl_shader_type type, dst_gp->InputType = src->Geom.InputType; dst_gp->OutputType = src->Geom.OutputType; dst_gp->UsesClipDistance = src->Geom.UsesClipDistance; + dst_gp->UsesEndPrimitive = src->Geom.UsesEndPrimitive; } break; default: _______________________________________________ mesa-commit mailing list mesa-commit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-commit