Module: Mesa Branch: master Commit: 9b34ae2e64fd29fd4cd1cf18f7dd09116e02dc96 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=9b34ae2e64fd29fd4cd1cf18f7dd09116e02dc96
Author: Paul Berry <stereotype...@gmail.com> Date: Tue Jan 7 09:00:02 2014 -0800 mesa/cs: Handle compute shaders in _mesa_use_program(). v2: do cs after the ordered pipeline stages for consistency. Reviewed-by: Matt Turner <matts...@gmail.com> --- src/mesa/main/shaderapi.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index 519b200..987c48a 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -994,6 +994,7 @@ _mesa_use_program(struct gl_context *ctx, struct gl_shader_program *shProg) use_shader_program(ctx, GL_VERTEX_SHADER, shProg); use_shader_program(ctx, GL_GEOMETRY_SHADER_ARB, shProg); use_shader_program(ctx, GL_FRAGMENT_SHADER, shProg); + use_shader_program(ctx, GL_COMPUTE_SHADER, shProg); _mesa_active_program(ctx, shProg, "glUseProgram"); if (ctx->Driver.UseProgram) _______________________________________________ mesa-commit mailing list mesa-commit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-commit