Module: Mesa Branch: 10.2 Commit: 1e6620997f7576de01acbf268a7f424bbf91ddf7 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=1e6620997f7576de01acbf268a7f424bbf91ddf7
Author: Ilia Mirkin <imir...@alum.mit.edu> Date: Sat Jul 5 00:52:15 2014 -0400 nvc0/ir: use manual TXD when offsets are involved Something about how we're implementing offsets for TXD is wrong, just flip to the generic quadop-based implementation in that case. This is the minimal fix appropriate for backporting. Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu> Cc: <mesa-sta...@lists.freedesktop.org> (cherry picked from commit 114d46829d10c826927cabc1ca14884a4ee249f7) --- src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp b/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp index 12237fe..767cc02 100644 --- a/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp +++ b/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp @@ -871,7 +871,8 @@ NVC0LoweringPass::handleTXD(TexInstruction *txd) if (dim > 2 || txd->tex.target.isCube() || arg > 4 || - txd->tex.target.isShadow()) + txd->tex.target.isShadow() || + txd->tex.useOffsets) return handleManualTXD(txd); for (int c = 0; c < dim; ++c) { _______________________________________________ mesa-commit mailing list mesa-commit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-commit