Module: Mesa Branch: master Commit: 75f6ed617fcdf0b28381c59e4d4a3030678d7faa URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=75f6ed617fcdf0b28381c59e4d4a3030678d7faa
Author: Kenneth Graunke <kenn...@whitecape.org> Date: Thu Feb 19 13:36:07 2015 -0800 glsl: Add compute to _mesa_shader_stage_to_string(); use unreachable. This is basically Ian's review feedback for my patch that added _mesa_shader_stage_to_abbrev() - it just makes both consistent again. Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> Reviewed-by: Ian Romanick <ian.d.roman...@intel.com> --- src/glsl/glsl_parser_extras.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp index 2e44dc1..9f79313 100644 --- a/src/glsl/glsl_parser_extras.cpp +++ b/src/glsl/glsl_parser_extras.cpp @@ -370,10 +370,10 @@ _mesa_shader_stage_to_string(unsigned stage) case MESA_SHADER_VERTEX: return "vertex"; case MESA_SHADER_FRAGMENT: return "fragment"; case MESA_SHADER_GEOMETRY: return "geometry"; + case MESA_SHADER_COMPUTE: return "compute"; } - assert(!"Should not get here."); - return "unknown"; + unreachable("Unknown shader stage."); } /** _______________________________________________ mesa-commit mailing list mesa-commit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-commit