Module: Mesa
Branch: master
Commit: 70eab80f802b26ac87fe9c3e1fa819affe903afd
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=70eab80f802b26ac87fe9c3e1fa819affe903afd

Author: Laura Ekstrand <[email protected]>
Date:   Wed Mar  4 11:14:48 2015 -0800

main: assert(texImage) in ARB_DSA texture cube map functions.

ARB_direct_state_access functions that deal with texture cube
maps need to make sure that texture images are not NULL before operating on
them. In the following cases, the error check functions already throw an
error if texImage == NULL, so an assert can be raised instead.

v2: Review from Anuj Phogat
   - Replace redundant "if (!texImage) return;" statements with
     assert(texImage)

Reviewed-by: Anuj Phogat <[email protected]>

---

 src/mesa/main/texgetimage.c |    5 +++--
 src/mesa/main/teximage.c    |    5 +++--
 2 files changed, 6 insertions(+), 4 deletions(-)

diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index 0287ebf..9411db8 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -1101,6 +1101,8 @@ _mesa_GetTextureImage(GLuint texture, GLint level, GLenum 
format,
       /* Copy each face. */
       for (i = 0; i < 6; ++i) {
          texImage = texObj->Image[i][level];
+         assert(texImage);
+
          _mesa_get_texture_image(ctx, texObj, texImage, texObj->Target, level,
                                  format, type, bufSize, pixels, true);
 
@@ -1306,8 +1308,7 @@ _mesa_GetCompressedTextureImage(GLuint texture, GLint 
level,
       /* Copy each face. */
       for (i = 0; i < 6; ++i) {
          texImage = texObj->Image[i][level];
-         if (!texImage)
-            return;
+         assert(texImage);
 
          _mesa_get_compressed_texture_image(ctx, texObj, texImage,
                                             texObj->Target, level,
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index cb1c81a..92e2371 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -3677,6 +3677,8 @@ texturesubimage(struct gl_context *ctx, GLuint dims,
       /* Copy in each face. */
       for (i = 0; i < 6; ++i) {
          texImage = texObj->Image[i][level];
+         assert(texImage);
+
          _mesa_texture_sub_image(ctx, 3, texObj, texImage, texObj->Target,
                                  level, xoffset, yoffset, zoffset,
                                  width, height, 1, format,
@@ -3686,8 +3688,7 @@ texturesubimage(struct gl_context *ctx, GLuint dims,
    }
    else {
       texImage = _mesa_select_tex_image(texObj, texObj->Target, level);
-      if (!texImage)
-         return;
+      assert(texImage);
 
       _mesa_texture_sub_image(ctx, dims, texObj, texImage, texObj->Target,
                               level, xoffset, yoffset, zoffset,

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