Module: Mesa Branch: master Commit: 3f7c96c36cb18a9e4616d373369a130416884bf9 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=3f7c96c36cb18a9e4616d373369a130416884bf9
Author: Eric Anholt <e...@anholt.net> Date: Wed Nov 4 13:10:28 2015 -0800 vc4: Print the rounded shader size in debug output. It's surprising to see "0kb" printed for debug on short shaders, while 4kb alignment won't be suprising. --- src/gallium/drivers/vc4/vc4_bufmgr.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/drivers/vc4/vc4_bufmgr.c b/src/gallium/drivers/vc4/vc4_bufmgr.c index 171a554..52ba8ab 100644 --- a/src/gallium/drivers/vc4/vc4_bufmgr.c +++ b/src/gallium/drivers/vc4/vc4_bufmgr.c @@ -428,7 +428,7 @@ vc4_bo_alloc_shader(struct vc4_screen *screen, const void *data, uint32_t size) screen->bo_count++; screen->bo_size += bo->size; if (dump_stats) { - fprintf(stderr, "Allocated shader %dkb:\n", size / 1024); + fprintf(stderr, "Allocated shader %dkb:\n", bo->size / 1024); vc4_bo_dump_stats(screen); } _______________________________________________ mesa-commit mailing list mesa-commit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-commit