Module: Mesa Branch: master Commit: 972054f5bfa3f0349a44db7cf508d611a0832e52 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=972054f5bfa3f0349a44db7cf508d611a0832e52
Author: Rob Clark <robcl...@freedesktop.org> Date: Tue Mar 29 10:49:03 2016 -0400 compiler: random comment fixup Just noticed this in passing.. gl_shader_stage already has tess so this comment no longer applies. Signed-off-by: Rob Clark <robcl...@freedesktop.org> Reviewed-by: Jason Ekstrand <ja...@jlekstrand.net> --- src/compiler/shader_enums.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h index d4326c5..07ae9ee 100644 --- a/src/compiler/shader_enums.h +++ b/src/compiler/shader_enums.h @@ -31,7 +31,7 @@ extern "C" { #endif /** - * Shader stages. Note that these will become 5 with tessellation. + * Shader stages. * * The order must match how shaders are ordered in the pipeline. * The GLSL linker assumes that if i<j, then the j-th shader is _______________________________________________ mesa-commit mailing list mesa-commit@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-commit